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  <front>
    <journal-meta>
      <journal-id journal-id-type="publisher-id">JSG</journal-id>
      <journal-id journal-id-type="nlm-ta">JMIR Serious Games</journal-id>
      <journal-title>JMIR Serious Games</journal-title>
      <issn pub-type="epub">2291-9279</issn>
      <publisher>
        <publisher-name>JMIR Publications</publisher-name>
        <publisher-loc>Toronto, Canada</publisher-loc>
      </publisher>
    </journal-meta>
    <article-meta>
      <article-id pub-id-type="publisher-id">v10i3e32715</article-id>
      <article-id pub-id-type="pmid">35787488</article-id>
      <article-id pub-id-type="doi">10.2196/32715</article-id>
      <article-categories>
        <subj-group subj-group-type="heading">
          <subject>Original Paper</subject>
        </subj-group>
        <subj-group subj-group-type="article-type">
          <subject>Original Paper</subject>
        </subj-group>
      </article-categories>
      <title-group>
        <article-title>Effectiveness of Using Augmented Reality for Training in the Medical Professions: Meta-analysis</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="editor">
          <name>
            <surname>Zary</surname>
            <given-names>Nabil</given-names>
          </name>
        </contrib>
      </contrib-group>
      <contrib-group>
        <contrib contrib-type="reviewer">
          <name>
            <surname>Suppan</surname>
            <given-names>Laurent</given-names>
          </name>
        </contrib>
        <contrib contrib-type="reviewer">
          <name>
            <surname>Haubruck</surname>
            <given-names>Patrick</given-names>
          </name>
        </contrib>
      </contrib-group>
      <contrib-group>
        <contrib id="contrib1" contrib-type="author" corresp="yes">
          <name name-style="western">
            <surname>Baashar</surname>
            <given-names>Yahia</given-names>
          </name>
          <degrees>MSc</degrees>
          <xref rid="aff1" ref-type="aff">1</xref>
          <address>
            <institution>Faculty of Computing and Informatics</institution>
            <institution>Universiti Malaysia Sabah</institution>
            <addr-line>751 Bandar</addr-line>
            <addr-line>Labuan, 88400</addr-line>
            <country>Malaysia</country>
            <phone>60 0102207514</phone>
            <email>yahia.baashar@gmail.com</email>
          </address>
          <ext-link ext-link-type="orcid">https://orcid.org/0000-0002-8004-3929</ext-link>
        </contrib>
        <contrib id="contrib2" contrib-type="author">
          <name name-style="western">
            <surname>Alkawsi</surname>
            <given-names>Gamal</given-names>
          </name>
          <degrees>PhD</degrees>
          <xref rid="aff2" ref-type="aff">2</xref>
          <ext-link ext-link-type="orcid">https://orcid.org/0000-0002-2456-4033</ext-link>
        </contrib>
        <contrib id="contrib3" contrib-type="author">
          <name name-style="western">
            <surname>Ahmad</surname>
            <given-names>Wan Nooraishya Wan</given-names>
          </name>
          <degrees>PhD</degrees>
          <xref rid="aff1" ref-type="aff">1</xref>
          <ext-link ext-link-type="orcid">https://orcid.org/0000-0003-0023-0896</ext-link>
        </contrib>
        <contrib id="contrib4" contrib-type="author">
          <name name-style="western">
            <surname>Alhussian</surname>
            <given-names>Hitham</given-names>
          </name>
          <degrees>PhD</degrees>
          <xref rid="aff3" ref-type="aff">3</xref>
          <ext-link ext-link-type="orcid">https://orcid.org/0000-0003-3947-269X</ext-link>
        </contrib>
        <contrib id="contrib5" contrib-type="author">
          <name name-style="western">
            <surname>Alwadain</surname>
            <given-names>Ayed</given-names>
          </name>
          <degrees>PhD</degrees>
          <xref rid="aff4" ref-type="aff">4</xref>
          <ext-link ext-link-type="orcid">https://orcid.org/0000-0001-5104-372X</ext-link>
        </contrib>
        <contrib id="contrib6" contrib-type="author">
          <name name-style="western">
            <surname>Capretz</surname>
            <given-names>Luiz Fernando</given-names>
          </name>
          <degrees>PhD</degrees>
          <xref rid="aff5" ref-type="aff">5</xref>
          <ext-link ext-link-type="orcid">https://orcid.org/0000-0001-6966-2369</ext-link>
        </contrib>
        <contrib id="contrib7" contrib-type="author">
          <name name-style="western">
            <surname>Babiker</surname>
            <given-names>Areej</given-names>
          </name>
          <degrees>PhD</degrees>
          <xref rid="aff6" ref-type="aff">6</xref>
          <ext-link ext-link-type="orcid">https://orcid.org/0000-0002-8105-1664</ext-link>
        </contrib>
        <contrib id="contrib8" contrib-type="author">
          <name name-style="western">
            <surname>Alghail</surname>
            <given-names>Adnan</given-names>
          </name>
          <degrees>PhD</degrees>
          <xref rid="aff7" ref-type="aff">7</xref>
          <ext-link ext-link-type="orcid">https://orcid.org/0000-0003-0682-2470</ext-link>
        </contrib>
      </contrib-group>
      <aff id="aff1">
        <label>1</label>
        <institution>Faculty of Computing and Informatics</institution>
        <institution>Universiti Malaysia Sabah</institution>
        <addr-line>Labuan</addr-line>
        <country>Malaysia</country>
      </aff>
      <aff id="aff2">
        <label>2</label>
        <institution>Institute of Sustainable Energy</institution>
        <institution>Universiti Tenaga Nasional</institution>
        <addr-line>Kajang</addr-line>
        <country>Malaysia</country>
      </aff>
      <aff id="aff3">
        <label>3</label>
        <institution>Department of Computer and Information Sciences</institution>
        <institution>Universiti Teknologi Petronas</institution>
        <addr-line>Seri Iskandar</addr-line>
        <country>Malaysia</country>
      </aff>
      <aff id="aff4">
        <label>4</label>
        <institution>Department of Computer Science</institution>
        <institution>King Saud University</institution>
        <addr-line>Riyadh</addr-line>
        <country>Saudi Arabia</country>
      </aff>
      <aff id="aff5">
        <label>5</label>
        <institution>Department of Electrical &#38; Computer Engineering</institution>
        <institution>Western University</institution>
        <addr-line>Ontario, ON</addr-line>
        <country>Canada</country>
      </aff>
      <aff id="aff6">
        <label>6</label>
        <institution>Department of Computer Engineering</institution>
        <institution>Future University</institution>
        <addr-line>Khartoum</addr-line>
        <country>Sudan</country>
      </aff>
      <aff id="aff7">
        <label>7</label>
        <institution>Department of World Languages</institution>
        <institution>Greece Central School District</institution>
        <addr-line>New York, NY</addr-line>
        <country>United States</country>
      </aff>
      <author-notes>
        <corresp>Corresponding Author: Yahia Baashar <email>yahia.baashar@gmail.com</email></corresp>
      </author-notes>
      <pub-date pub-type="collection">
        <season>Jul-Sep</season>
        <year>2022</year>
      </pub-date>
      <pub-date pub-type="epub">
        <day>5</day>
        <month>7</month>
        <year>2022</year>
      </pub-date>
      <volume>10</volume>
      <issue>3</issue>
      <elocation-id>e32715</elocation-id>
      <history>
        <date date-type="received">
          <day>6</day>
          <month>8</month>
          <year>2021</year>
        </date>
        <date date-type="rev-request">
          <day>12</day>
          <month>10</month>
          <year>2021</year>
        </date>
        <date date-type="rev-recd">
          <day>12</day>
          <month>3</month>
          <year>2022</year>
        </date>
        <date date-type="accepted">
          <day>22</day>
          <month>4</month>
          <year>2022</year>
        </date>
      </history>
      <copyright-statement>©Yahia Baashar, Gamal Alkawsi, Wan Nooraishya Wan Ahmad, Hitham Alhussian, Ayed Alwadain, Luiz Fernando Capretz, Areej Babiker, Adnan Alghail. Originally published in JMIR Serious Games (https://games.jmir.org), 05.07.2022.</copyright-statement>
      <copyright-year>2022</copyright-year>
      <license license-type="open-access" xlink:href="https://creativecommons.org/licenses/by/4.0/">
        <p>This is an open-access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work, first published in JMIR Serious Games, is properly cited. The complete bibliographic information, a link to the original publication on https://games.jmir.org, as well as this copyright and license information must be included.</p>
      </license>
      <self-uri xlink:href="https://games.jmir.org/2022/3/e32715" xlink:type="simple"/>
      <abstract>
        <sec sec-type="background">
          <title>Background</title>
          <p>Augmented reality (AR) is an interactive technology that uses persuasive digital data and real-world surroundings to expand the user's reality, wherein objects are produced by various computer applications. It constitutes a novel advancement in medical care, education, and training.</p>
        </sec>
        <sec sec-type="objective">
          <title>Objective</title>
          <p>The aim of this work was to assess how effective AR is in training medical students when compared to other educational methods in terms of skills, knowledge, confidence, performance time, and satisfaction.</p>
        </sec>
        <sec sec-type="methods">
          <title>Methods</title>
          <p>We performed a meta-analysis on the effectiveness of AR in medical training that was constructed by using the Cochrane methodology. A web-based literature search was performed by using the Cochrane Library, Web of Science, PubMed, and Embase databases to find studies that recorded the effect of AR in medical training up to April 2021. The quality of the selected studies was assessed by following the Cochrane criteria for risk of bias evaluations.</p>
        </sec>
        <sec sec-type="results">
          <title>Results</title>
          <p>In total, 13 studies with a total of 654 participants were included in the meta-analysis. The findings showed that using AR in training can improve participants' performance time (<italic>I</italic><sup>2</sup><italic>=</italic>99.9%; <italic>P</italic>&#60;.001), confidence (<italic>I</italic><sup>2</sup><italic>=</italic>97.7%; <italic>P=</italic>.02), and satisfaction (<italic>I</italic><sup>2</sup><italic>=</italic>99.8%; <italic>P=</italic>.006) more than what occurs under control conditions. Further, AR did not have any effect on the participants’ knowledge (<italic>I</italic><sup>2</sup>=99.4%; <italic>P=</italic>.90) and skills (<italic>I<sup>2</sup>=</italic>97.5%; <italic>P=</italic>.10). The meta-regression plot shows that there has been an increase in the number of articles discussing AR over the years and that there is no publication bias in the studies used for the meta-analysis.</p>
        </sec>
        <sec sec-type="conclusions">
          <title>Conclusions</title>
          <p>The findings of this work suggest that AR can effectively improve performance time, satisfaction, and confidence in medical training but is not very effective in areas such as knowledge and skill. Therefore, more AR technologies should be implemented in the field of medical training and education. However, to confirm these findings, more meticulous research with more participants is needed.</p>
        </sec>
      </abstract>
      <kwd-group>
        <kwd>augmented reality</kwd>
        <kwd>medical</kwd>
        <kwd>training</kwd>
        <kwd>virtual</kwd>
        <kwd>meta-analysis</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec sec-type="introduction">
      <title>Introduction</title>
      <p>Augmented reality (AR) is an interactive technology that uses persuasive digital data and real-world surroundings to expand the user's reality, wherein objects are produced by various computer applications [<xref ref-type="bibr" rid="ref1">1</xref>,<xref ref-type="bibr" rid="ref2">2</xref>]. Its use has become a widely debated topic among the medical community and has resulted in fertile ground for new types of research [<xref ref-type="bibr" rid="ref3">3</xref>]. As a result, the health care sector and policy makers have been immediately able to realize the benefits of applying AR technologies, with education and training being noticeable applications of AR in medical settings [<xref ref-type="bibr" rid="ref4">4</xref>-<xref ref-type="bibr" rid="ref6">6</xref>]. However, since AR technologies enable learners to interact and visualize in 3D representations, medical professionals must have a vast amount of technological knowledge to efficiently adapt AR in practice [<xref ref-type="bibr" rid="ref4">4</xref>,<xref ref-type="bibr" rid="ref7">7</xref>,<xref ref-type="bibr" rid="ref8">8</xref>]. Apart from the enormous benefits of AR for medical professionals, AR is also emerging as a useful guide for patient education and training, allowing physicians to clarify different surgical procedures and the functions of certain medications for patients and to explain new therapies in a more visual way [<xref ref-type="bibr" rid="ref9">9</xref>-<xref ref-type="bibr" rid="ref12">12</xref>]. Furthermore, AR can significantly improve a patient’s experience and advance knowledge on complex issues, and these benefits contribute and lead to better health outcomes [<xref ref-type="bibr" rid="ref6">6</xref>].</p>
      <p>There are many applications of AR in medical settings. Kamphuis et al [<xref ref-type="bibr" rid="ref13">13</xref>], for example, reported that AR has reached a mature level of use in the field of anatomical engineering, for various technologies, and in physiological training. Further, surgical training has also been revolutionized by AR. Although integrating virtual reality (VR) and AR training into medical school and residency programs would necessitate prototype testing and entirely new teaching methods, AR has the potential to completely transform medical and science training [<xref ref-type="bibr" rid="ref14">14</xref>-<xref ref-type="bibr" rid="ref16">16</xref>]. Early adopters of AR innovations in medical training have noted several benefits, including the ability to simulate real-life scenarios without risking real-world consequences. Despite these advancements, there is still a lack of published experimental and observational work on the effectiveness and usefulness of AR in medical training and education [<xref ref-type="bibr" rid="ref16">16</xref>].</p>
      <p>In their work, Eckert et al [<xref ref-type="bibr" rid="ref17">17</xref>] provided an overview of the development of AR applications in health care from 2012 to 2017. According to their findings, despite an increasing number of publications on AR in medicine, there have been no significant clinical trials on AR effectiveness. However, display-related domains tended to receive more research attention than other AR interventions.</p>
      <p>The literature shows some discrepancies in the effectiveness of AR in medical training. To date, most of the meta-analysis research on the efficiency of VR and virtual patients in medical education has been carried out by Chen et al [<xref ref-type="bibr" rid="ref18">18</xref>] and Kononowicz et al [<xref ref-type="bibr" rid="ref19">19</xref>]. Their research has inspired this study, and there is some thematic overlap, but they presented their findings in a different way. However, to the best of our knowledge, no meta-analysis has been conducted to assess AR in medical training, with the exception of 2 studies—those by Williams et al [<xref ref-type="bibr" rid="ref20">20</xref>] and Barsom et al [<xref ref-type="bibr" rid="ref16">16</xref>], which conducted a systematic review with no meta-analysis. Therefore, filling this gap represents a significant addition to the literature. The primary goal of this study is to perform a meta-analysis on the efficacy of AR in 5 areas of learning and training. These include participants’ skills (eg, the ability to illustrate a certain process), knowledge (eg, the ability to understand a certain concept), confidence (eg, the ability to learn certain content with self-confidence), performance time (eg, the amount of time spent on a certain task), and satisfaction (eg, the level of learning fulfilment for a certain AR intervention). The findings of this work have many implications for policy makers, patients, medical students, and professionals and for using AR technology to facilitate learning and training mechanisms in the medical field. This meta-analysis seeks to address the following research questions (RQs):</p>
      <list list-type="bullet">
        <list-item>
          <p>RQ1: What are the characteristics of studies using AR in medical training?</p>
        </list-item>
        <list-item>
          <p>RQ2: What kind of AR interventions were used to assist with medical training?</p>
        </list-item>
        <list-item>
          <p>RQ3: Does the use AR have an effect on medical training when compared to other methods?</p>
        </list-item>
      </list>
    </sec>
    <sec sec-type="methods">
      <title>Methods</title>
      <sec>
        <title>Overview</title>
        <p>The <italic>Methods</italic> section discusses the approaches used to obtain specific publications as well as the constraints and eligibility requirements that were used [<xref ref-type="bibr" rid="ref21">21</xref>]. Following that, an overview of the standards used to interpret the studies and associated variables is provided. This meta-analysis was carried out in compliance with the PRISMA (Preferred Reporting Items for Systematic Reviews and Meta-Analyses) guidelines [<xref ref-type="bibr" rid="ref22">22</xref>]. A checklist of all PRISMA items is presented in <xref ref-type="supplementary-material" rid="app1">Multimedia Appendix 1</xref>.</p>
      </sec>
      <sec>
        <title>Eligibility Criteria</title>
        <p>The meta-analysis included studies that (1) were published between 2013 and April 2021, (2) were written in English, and (3) primarily focused on AR for learning and training. Further, we excluded studies that (1) used other virtual platforms, such as VR and virtual patients, and (2) had no experimental data. However, based on the PICO (Population, Intervention, Comparison, Outcomes) framework, our final analysis incorporated various trials, including those with randomized controlled and mixed designs. <xref ref-type="boxed-text" rid="box1">Textbox 1</xref> illustrates all of the PICO elements used for the inclusion criteria.</p>
        <boxed-text id="box1" position="float">
          <title>PICO (Population, Intervention, Comparison, Outcomes) framework.</title>
          <p>
            <bold>Criteria and descriptions</bold>
          </p>
          <list list-type="bullet">
            <list-item>
              <p>Population</p>
              <list>
                <list-item>
                  <p>Sex (male or female)</p>
                </list-item>
                <list-item>
                  <p>Age (&#62;15 years)</p>
                </list-item>
                <list-item>
                  <p>Target group (medical professionals, residents, patients, or students)</p>
                </list-item>
              </list>
            </list-item>
            <list-item>
              <p>Intervention</p>
              <list>
                <list-item>
                  <p>All types of augmented reality technology used in training or learning.</p>
                </list-item>
              </list>
            </list-item>
            <list-item>
              <p>Comparison</p>
              <list>
                <list-item>
                  <p>Augmented reality, nonaugmented reality, and conventional methods (eg, paper or pen, classes, simulations, or presentations)</p>
                </list-item>
              </list>
            </list-item>
            <list-item>
              <p>Outcomes</p>
              <list>
                <list-item>
                  <p>Knowledge</p>
                </list-item>
                <list-item>
                  <p>Confidence</p>
                </list-item>
                <list-item>
                  <p>Skills</p>
                </list-item>
                <list-item>
                  <p>Performance time</p>
                </list-item>
                <list-item>
                  <p>Satisfaction</p>
                </list-item>
              </list>
            </list-item>
          </list>
        </boxed-text>
      </sec>
      <sec>
        <title>Information Source and Search Strategy</title>
        <p>We conducted a web-based literature search in the Cochrane Library, PubMed, Embase, Web of Science and Google Scholar databases from February to April 2021. We also manually checked the reference lists of the eligible studies to identify and acquire additional relevant publications. We used the following set of keywords, terms, and logical operators: “augmented reality” OR “AR” OR “mixed reality” OR “patient simulation” AND “medical training” OR “medical education” OR “health professions training.” Some of the search strategies and terms used are presented in <xref ref-type="supplementary-material" rid="app2">Multimedia Appendix 2</xref>. It is worth mentioning that the search strategies were slightly modified to suit each web-based database. EndNote X9 (Clarivate) software was used to manage and import the selected documents and to remove duplicates. This process was carried out by 2 authors (YB and GA) of this study.</p>
      </sec>
      <sec>
        <title>Data Extraction</title>
        <p>Data were placed into an extraction spreadsheet by using Microsoft Excel 2019. From each of the studies, information was extracted based on the study characteristics, designs, and participants. These data included the names of authors, the years of the studies, the locations of the studies, sample sizes, participant types, study designs, and interventions and outcomes. EndNote X9 was also used to obtain some publication data, such as titles, publishers, URLs, digital object identifiers, page numbers, issue numbers, and volume numbers. The process of data extraction was initially performed by 2 authors (HA and A Alwadain) and was then validated by another 2 authors (WNWA and LFC).</p>
      </sec>
      <sec>
        <title>Risk of Bias Assessment</title>
        <p>The quality of the studies was assessed by 2 authors (AB and A Alghail). We followed the criteria of the Cochrane Handbook for Systematic Reviews of Interventions [<xref ref-type="bibr" rid="ref23">23</xref>] in the risk of bias assessment process. These include 7 domains that correspond to a particular kind of bias. Each domain was given a score (a “high risk,” “low risk,” or “unclear risk” of bias), and any disagreements among coauthors were settled via consensus.</p>
      </sec>
      <sec>
        <title>Statistical Analysis</title>
        <p>RevMan 5.4 (The Cochrane Collaboration) software was used to perform the risk of bias assessment; different scales were used by different authors to measure the outcomes; therefore, raw data could not be compared directly. Thus, the R 4.0.2 (R Foundation for Statistical Computing) software was used to transform raw data, so that STATA 14.0 (StataCorp LLC) could be used to run the analysis directly. The <italic>metacont</italic> package on R was used to transform the data on the sample sizes, SDs, and means of the control and AR groups. Data on the sample sizes, means, and SDs of only the AR groups were transformed by using the <italic>metamean</italic> package. Only 1 study [<xref ref-type="bibr" rid="ref24">24</xref>] recorded the sample size and the proportion of participants on whom AR had a positive effect. The effect sizes and CIs were generated by using the two different packages. STATA 14.0 was used to generate the forest plot for each outcome, which used the transformed data (effect size and CI), via the <italic>metan</italic> command. The statistical heterogeneity among the selected studies was measured by using <italic>I</italic><sup>2</sup> in each analysis and a 5% significance level. The random effect model was selected for the analysis carried out because the true effect sizes underlying all studies were stochastic.</p>
      </sec>
    </sec>
    <sec sec-type="results">
      <title>Results</title>
      <sec>
        <title>Study Selection</title>
        <p>From our initial search of 5 potential databases, we found a total of 1832 records. We identified a total of 1839 records, including relevant reference lists (n=7). Duplicate records (973/1839, 52.9%) were removed. Following that, a total of 866 of the 1839 (47.1%) studies were screened based on their titles, abstracts, and keywords, and 798 were excluded after applying the eligibility criteria. A total of 68 studies were downloaded and evaluated via full-text screening, of which 55 were excluded for various reasons (<xref rid="figure1" ref-type="fig">Figure 1</xref>). Finally, 13 studies with a total of 654 participants were eligible for the meta-analysis; 2 studies used the same set of participants for both the control and AR groups [<xref ref-type="bibr" rid="ref25">25</xref>,<xref ref-type="bibr" rid="ref26">26</xref>], while another 6 studies [<xref ref-type="bibr" rid="ref27">27</xref>-<xref ref-type="bibr" rid="ref32">32</xref>] that also measured both the control and AR groups divided the sample size.</p>
        <fig id="figure1" position="float">
          <label>Figure 1</label>
          <caption>
            <p>Study screening and selection flowchart. VR: virtual reality.</p>
          </caption>
          <graphic xlink:href="games_v10i3e32715_fig1.png" alt-version="no" mimetype="image" position="float" xlink:type="simple"/>
        </fig>
      </sec>
      <sec>
        <title>Study Characteristics</title>
        <p>As presented in <xref ref-type="table" rid="table1">Table 1</xref>, the trials of the selected studies were performed in the following ten countries: Germany [<xref ref-type="bibr" rid="ref27">27</xref>,<xref ref-type="bibr" rid="ref28">28</xref>,<xref ref-type="bibr" rid="ref30">30</xref>], the United States [<xref ref-type="bibr" rid="ref24">24</xref>,<xref ref-type="bibr" rid="ref31">31</xref>], the United Kingdom [<xref ref-type="bibr" rid="ref33">33</xref>], Canada [<xref ref-type="bibr" rid="ref34">34</xref>], Italy [<xref ref-type="bibr" rid="ref35">35</xref>], Sweden [<xref ref-type="bibr" rid="ref26">26</xref>], Finland [<xref ref-type="bibr" rid="ref32">32</xref>], Switzerland [<xref ref-type="bibr" rid="ref29">29</xref>], Spain [<xref ref-type="bibr" rid="ref36">36</xref>], and South Korea [<xref ref-type="bibr" rid="ref25">25</xref>]. Furthermore, 10 of the 13 studies, adopted a randomized control trial [<xref ref-type="bibr" rid="ref24">24</xref>,<xref ref-type="bibr" rid="ref26">26</xref>-<xref ref-type="bibr" rid="ref29">29</xref>,<xref ref-type="bibr" rid="ref32">32</xref>-<xref ref-type="bibr" rid="ref36">36</xref>], 2 studies had a mixed design [<xref ref-type="bibr" rid="ref30">30</xref>,<xref ref-type="bibr" rid="ref31">31</xref>], and 1 study used a cohort approach [<xref ref-type="bibr" rid="ref25">25</xref>]. The number of participants in the studies ranged between 4 and 372. With regard to these participants, 5 trials recruited medical and nursing students [<xref ref-type="bibr" rid="ref25">25</xref>,<xref ref-type="bibr" rid="ref27">27</xref>,<xref ref-type="bibr" rid="ref28">28</xref>,<xref ref-type="bibr" rid="ref30">30</xref>,<xref ref-type="bibr" rid="ref31">31</xref>]; 2 trials involved pediatric and psychiatry residents [<xref ref-type="bibr" rid="ref26">26</xref>,<xref ref-type="bibr" rid="ref29">29</xref>]; 1 trial recruited visitors to a center [<xref ref-type="bibr" rid="ref32">32</xref>]; and the remaining trials (n=5) included multiple participants, such as physicians, registered nurses, technicians, residents, students, clinicians, clients, hosts, and paramedics [<xref ref-type="bibr" rid="ref24">24</xref>,<xref ref-type="bibr" rid="ref33">33</xref>-<xref ref-type="bibr" rid="ref36">36</xref>].</p>
        <p>In recent years, the use of AR in the medical field has attracted the attention of academics and researchers, as evidenced by the increasing number of publications devoted to AR. This is demonstrated by the fact that 8 of the 13 studies were conducted between 2019 and 2021. The characteristics of the selected studies, including the outcome measures, interventions, and types of participants, are shown in <xref ref-type="table" rid="table1">Table 1</xref>. Additional details regarding the AR and control groups are presented in <xref ref-type="supplementary-material" rid="app3">Multimedia Appendix 3</xref>.</p>
        <table-wrap position="float" id="table1">
          <label>Table 1</label>
          <caption>
            <p>Characteristics of the selected studies.</p>
          </caption>
          <table width="1000" cellpadding="5" cellspacing="0" border="1" rules="groups" frame="hsides">
            <col width="130"/>
            <col width="120"/>
            <col width="280"/>
            <col width="130"/>
            <col width="140"/>
            <col width="70"/>
            <col width="130"/>
            <thead>
              <tr valign="top">
                <td>Author, year</td>
                <td>Country</td>
                <td>Brief description</td>
                <td>Participants</td>
                <td>Sample size, n (number of participants in each study group)</td>
                <td>Study design</td>
                <td>Outcomes</td>
              </tr>
            </thead>
            <tbody>
              <tr valign="top">
                <td>Albrecht et al, 2013 [<xref ref-type="bibr" rid="ref27">27</xref>]</td>
                <td>Germany</td>
                <td>Comparing the effect of MAR<sup>a</sup> to that of a textbook, with consideration for essential psychological qualities</td>
                <td>Students</td>
                <td>10 (6 and 4)</td>
                <td>RCT<sup>b</sup></td>
                <td>Skill and confidence</td>
              </tr>
              <tr valign="top">
                <td>Balian et al, 2019 [<xref ref-type="bibr" rid="ref24">24</xref>]</td>
                <td>United States of America</td>
                <td> Testing the feasibility of an AR<sup>c</sup> training system (Microsoft HoloLens) for CPR<sup>d</sup> among medical professionals</td>
                <td>Physicians, nurses, and technicians</td>
                <td>51 (N/A<sup>e</sup>)</td>
                <td>RCT</td>
                <td>Performance time and satisfaction</td>
              </tr>
              <tr valign="top">
                <td>Ingrassia et al, 2020 [<xref ref-type="bibr" rid="ref35">35</xref>]</td>
                <td>Italy</td>
                <td>Assessing the feasibility of an AR prototype for BLSD<sup>f</sup> training</td>
                <td>Physicians, nurses, and residents</td>
                <td>26 (N/A)</td>
                <td>RCT</td>
                <td>Confidence and satisfaction</td>
              </tr>
              <tr valign="top">
                <td>Kim et al, 2021 [<xref ref-type="bibr" rid="ref25">25</xref>]</td>
                <td>Korea</td>
                <td>Evaluating the usability and feasibility of AR (smart glasses) for nursing training skills</td>
                <td>Students</td>
                <td>30 (N/A)</td>
                <td>Cohort</td>
                <td>Skill, performance time, satisfaction, and knowledge</td>
              </tr>
              <tr valign="top">
                <td>Kotcherlakota et al, 2020 [<xref ref-type="bibr" rid="ref31">31</xref>]</td>
                <td>United States of America</td>
                <td>Assessing the use of AR (clinical simulation) in the management of pediatric asthma outcomes</td>
                <td>Students</td>
                <td>21 (12 and 9)</td>
                <td>Mixed</td>
                <td>Confidence and satisfaction</td>
              </tr>
              <tr valign="top">
                <td>Muangpoon et al, 2020 [<xref ref-type="bibr" rid="ref33">33</xref>]</td>
                <td>United Kingdom</td>
                <td>Proposing an AR system (Microsoft <italic>HoloLens, 1st Gen</italic>) to improve the learning and teaching of DRE<sup>g</sup></td>
                <td>Clinicians and students</td>
                <td>19 (N/A)</td>
                <td>RCT</td>
                <td>Skill, knowledge, and satisfaction</td>
              </tr>
              <tr valign="top">
                <td>Noll et al, 2017 [<xref ref-type="bibr" rid="ref28">28</xref>]</td>
                <td>Germany</td>
                <td>Assessing learning success by comparing learners with and without MAR</td>
                <td>Students</td>
                <td>44 (22 and 22)</td>
                <td>RCT</td>
                <td>Knowledge and skill</td>
              </tr>
              <tr valign="top">
                <td>Pantziaras et al, 2015 [<xref ref-type="bibr" rid="ref26">26</xref>]</td>
                <td>Sweden</td>
                <td>Evaluating the impact of virtual patient training on the knowledge of stress disorder management and symptoms</td>
                <td>Residents</td>
                <td>32 (N/A)</td>
                <td>RCT</td>
                <td>Knowledge</td>
              </tr>
              <tr valign="top">
                <td>Savela et al, 2020 [<xref ref-type="bibr" rid="ref32">32</xref>]</td>
                <td>Finland</td>
                <td>Investigating the features of MAR for learning and sociability</td>
                <td>Visitors</td>
                <td>372 (231, 71, and 71)</td>
                <td>RCT</td>
                <td>Knowledge and satisfaction</td>
              </tr>
              <tr valign="top">
                <td>Schiffeler et al, 2019 [<xref ref-type="bibr" rid="ref30">30</xref>]</td>
                <td>Germany</td>
                <td>Assessing the effects of AR on interaction and communication</td>
                <td>Students</td>
                <td>13 (7 and 6)</td>
                <td>Mixed</td>
                <td>Knowledge</td>
              </tr>
              <tr valign="top">
                <td>Siebert et al, 2017 [<xref ref-type="bibr" rid="ref29">29</xref>]</td>
                <td>Switzerland</td>
                <td>Evaluating whether the adaption of AR glasses with AHA<sup>h</sup> guidelines can reduce the time and deviation of essential lifesaving exercises throughout pediatric CPR when compared to those of PALS<sup>i</sup></td>
                <td>Residents</td>
                <td>20 (10 and 10)</td>
                <td>RCT</td>
                <td>Performance time and confidence</td>
              </tr>
              <tr valign="top">
                <td>Vidal-Balea et al, 2021 [<xref ref-type="bibr" rid="ref36">36</xref>]</td>
                <td>Spain</td>
                <td>Evaluating MAR games that teach and train people how to use pediatric medical applications (the games also monitor training progress)</td>
                <td>Clients and hosts</td>
                <td>4 (N/A)</td>
                <td>RCT</td>
                <td>Performance time</td>
              </tr>
              <tr valign="top">
                <td>Wang et al, 2017 [<xref ref-type="bibr" rid="ref34">34</xref>]</td>
                <td>Canada</td>
                <td>Developing a telemedicine platform using AR (Microsoft HoloLens) to improve medical training remotely</td>
                <td>Paramedics and students</td>
                <td>12 (N/A)</td>
                <td>RCT</td>
                <td>Performance time and satisfaction</td>
              </tr>
            </tbody>
          </table>
          <table-wrap-foot>
            <fn id="table1fn1">
              <p><sup>a</sup>MAR: mobile augmented reality.</p>
            </fn>
            <fn id="table1fn2">
              <p><sup>b</sup>RCT: randomized controlled trial.</p>
            </fn>
            <fn id="table1fn3">
              <p><sup>c</sup>AR: augmented reality.</p>
            </fn>
            <fn id="table1fn4">
              <p><sup>d</sup>CPR: cardiopulmonary resuscitation.</p>
            </fn>
            <fn id="table1fn5">
              <p><sup>e</sup>N/A: not applicable.</p>
            </fn>
            <fn id="table1fn6">
              <p><sup>f</sup>BLSD: basic life support and defibrillation.</p>
            </fn>
            <fn id="table1fn7">
              <p><sup>g</sup>DRE: digital rectal examination.</p>
            </fn>
            <fn id="table1fn8">
              <p><sup>h</sup>AHA: American Heart Association.</p>
            </fn>
            <fn id="table1fn9">
              <p><sup>i</sup>PALS: pediatric advanced life support.</p>
            </fn>
          </table-wrap-foot>
        </table-wrap>
      </sec>
      <sec>
        <title>Risk of Bias</title>
        <p><xref rid="figure2" ref-type="fig">Figure 2</xref> and <xref rid="figure3" ref-type="fig">Figure 3</xref> present the risk of bias assessment, which was performed according to the Cochrane criteria. Of the 13 studies, 10 detailed randomized methods [<xref ref-type="bibr" rid="ref24">24</xref>,<xref ref-type="bibr" rid="ref26">26</xref>-<xref ref-type="bibr" rid="ref28">28</xref>,<xref ref-type="bibr" rid="ref30">30</xref>-<xref ref-type="bibr" rid="ref33">33</xref>,<xref ref-type="bibr" rid="ref35">35</xref>,<xref ref-type="bibr" rid="ref36">36</xref>], while the rest of the studies (n=3) [<xref ref-type="bibr" rid="ref25">25</xref>,<xref ref-type="bibr" rid="ref29">29</xref>,<xref ref-type="bibr" rid="ref34">34</xref>] reported no sequence generation methods. Only 3 trials reported concealment methods [<xref ref-type="bibr" rid="ref25">25</xref>,<xref ref-type="bibr" rid="ref32">32</xref>,<xref ref-type="bibr" rid="ref34">34</xref>]. Furthermore, 3 studies reported dropouts [<xref ref-type="bibr" rid="ref29">29</xref>,<xref ref-type="bibr" rid="ref30">30</xref>,<xref ref-type="bibr" rid="ref33">33</xref>] but did not go into detail about how they were handled. Due to the uniqueness of the intervention methods, no blinding methods were reported for participants in any of the trials. The blinding of assessors was used in 5 trials [<xref ref-type="bibr" rid="ref26">26</xref>,<xref ref-type="bibr" rid="ref27">27</xref>,<xref ref-type="bibr" rid="ref29">29</xref>,<xref ref-type="bibr" rid="ref35">35</xref>,<xref ref-type="bibr" rid="ref36">36</xref>].</p>
        <fig id="figure2" position="float">
          <label>Figure 2</label>
          <caption>
            <p>Risk of bias assessment of each selected study [<xref ref-type="bibr" rid="ref24">24</xref>-<xref ref-type="bibr" rid="ref36">36</xref>].</p>
          </caption>
          <graphic xlink:href="games_v10i3e32715_fig2.png" alt-version="no" mimetype="image" position="float" xlink:type="simple"/>
        </fig>
        <fig id="figure3" position="float">
          <label>Figure 3</label>
          <caption>
            <p>Overall risk of bias assessment of the selected studies.</p>
          </caption>
          <graphic xlink:href="games_v10i3e32715_fig3.png" alt-version="no" mimetype="image" position="float" xlink:type="simple"/>
        </fig>
      </sec>
      <sec>
        <title>Publication Bias</title>
        <p>The most significant issue with meta-analyses is the possibility of bias and error arising from combining multiple studies, especially unrelated studies. Creating a funnel plot is one of the key methods used for testing common publication bias. The graphics in the funnel are obvious scatter plots for the effect size approximated in each selected study versus the unit of sample size reported in the studies [<xref ref-type="bibr" rid="ref37">37</xref>]. If there is no bias, the graphic resembles an upside-down funnel. However, if a publication bias exists, the graphic should be asymmetric and distorted [<xref ref-type="bibr" rid="ref38">38</xref>]. <xref rid="figure4" ref-type="fig">Figure 4</xref> shows the funnel plot that we used to test for publication bias.</p>
        <p>As can be seen in <xref rid="figure4" ref-type="fig">Figure 4</xref>, the 13 studies included in the meta-analysis are symmetrically placed on both sides of the vertical effect size line and are very close to the symmetrical and merged effect size lines. If there is no publication bias, studies should be distributed symmetrically on both sides of the vertical line depicting the merged effect size. If the studies are placed outside of the pyramid, they should be concentrated in the upper or middle parts of the plot. However, if there is a bias, most of the studies will be in the funnel plot's bottom part or in only 1 vertical line segment [<xref ref-type="bibr" rid="ref39">39</xref>]. The effect sizes of the included studies are distributed in a symmetrical manner, with only 5 studies located outside of the pyramid. However, it is worth nothing that 4 of these studies are located in the upper part of the pyramid. This pattern shows that the studies included in this work have no publication bias.</p>
        <p>As shown in <xref rid="figure5" ref-type="fig">Figure 5</xref>—the meta-regression plot—the true effect sizes between the control and AR groups are 1.8 for the 2013 study [<xref ref-type="bibr" rid="ref27">27</xref>]; 0.9 for the 2015 study [<xref ref-type="bibr" rid="ref26">26</xref>]; 2.2, 0.2, and −0.9 for the 2017 studies [<xref ref-type="bibr" rid="ref28">28</xref>,<xref ref-type="bibr" rid="ref29">29</xref>,<xref ref-type="bibr" rid="ref34">34</xref>], respectively; 1.2 and 0.9 for the 2019 studies [<xref ref-type="bibr" rid="ref24">24</xref>,<xref ref-type="bibr" rid="ref30">30</xref>], respectively; 0.4, −1, 0.2, and 1.5 for the 2020 studies [<xref ref-type="bibr" rid="ref31">31</xref>-<xref ref-type="bibr" rid="ref33">33</xref>,<xref ref-type="bibr" rid="ref35">35</xref>], respectively; and finally, −3.1 and 0.8 for the 2021 studies [<xref ref-type="bibr" rid="ref25">25</xref>,<xref ref-type="bibr" rid="ref36">36</xref>], respectively.</p>
        <fig id="figure4" position="float">
          <label>Figure 4</label>
          <caption>
            <p>Funnel plot showing publication bias.</p>
          </caption>
          <graphic xlink:href="games_v10i3e32715_fig4.png" alt-version="no" mimetype="image" position="float" xlink:type="simple"/>
        </fig>
        <fig id="figure5" position="float">
          <label>Figure 5</label>
          <caption>
            <p>Meta-regression plot showing the publication years.</p>
          </caption>
          <graphic xlink:href="games_v10i3e32715_fig5.png" alt-version="no" mimetype="image" position="float" xlink:type="simple"/>
        </fig>
      </sec>
      <sec>
        <title>Results of the Meta-analysis</title>
        <p>A meta-analysis was performed by using the data set in <xref ref-type="supplementary-material" rid="app4">Multimedia Appendix 4</xref> for each of the five outcomes (ie, knowledge [<xref ref-type="supplementary-material" rid="app5">Multimedia Appendix 5</xref>], performance time [<xref ref-type="supplementary-material" rid="app6">Multimedia Appendix 6</xref>], satisfaction [<xref ref-type="supplementary-material" rid="app7">Multimedia Appendix 7</xref>], confidence [<xref ref-type="supplementary-material" rid="app8">Multimedia Appendix 8</xref>], and skills [<xref ref-type="supplementary-material" rid="app9">Multimedia Appendix 9</xref>]). The coding of the final analysis is also provided in <xref ref-type="supplementary-material" rid="app10">Multimedia Appendix 10</xref>.</p>
        <sec>
          <title>Knowledge</title>
          <p>Only 6 of the 13 selected studies recorded knowledge as scores [<xref ref-type="bibr" rid="ref25">25</xref>,<xref ref-type="bibr" rid="ref26">26</xref>,<xref ref-type="bibr" rid="ref28">28</xref>,<xref ref-type="bibr" rid="ref30">30</xref>,<xref ref-type="bibr" rid="ref32">32</xref>,<xref ref-type="bibr" rid="ref33">33</xref>]. The total number of participants who measured their knowledge was 510. The findings from the plot (<xref rid="figure6" ref-type="fig">Figure 6</xref>) showed that there is no relationship between AR training and improvement in the participants' knowledge (<italic>Z</italic>=0.130; <italic>P</italic>=.90).</p>
          <fig id="figure6" position="float">
            <label>Figure 6</label>
            <caption>
              <p>Forest plot showing the effectiveness of augmented reality on knowledge [<xref ref-type="bibr" rid="ref25">25</xref>,<xref ref-type="bibr" rid="ref26">26</xref>,<xref ref-type="bibr" rid="ref28">28</xref>,<xref ref-type="bibr" rid="ref30">30</xref>,<xref ref-type="bibr" rid="ref32">32</xref>,<xref ref-type="bibr" rid="ref33">33</xref>]. Weights are from the random-effects model. RR: risk ratio.</p>
            </caption>
            <graphic xlink:href="games_v10i3e32715_fig6.png" alt-version="no" mimetype="image" position="float" xlink:type="simple"/>
          </fig>
        </sec>
        <sec>
          <title>Skills</title>
          <p>A total of 4 studies used skill as the outcome measurement [<xref ref-type="bibr" rid="ref25">25</xref>,<xref ref-type="bibr" rid="ref27">27</xref>,<xref ref-type="bibr" rid="ref28">28</xref>,<xref ref-type="bibr" rid="ref33">33</xref>]. The total number of participants that participated in measuring skill was 103. The plot (<xref rid="figure7" ref-type="fig">Figure 7</xref>) revealed that there is no statistical relationship between AR training and participants’ skills (<italic>Z</italic>=1.668; <italic>P</italic>=.10). There is high heterogeneity among the studies.</p>
          <fig id="figure7" position="float">
            <label>Figure 7</label>
            <caption>
              <p>Forest plot showing the effectiveness of augmented reality on skills [<xref ref-type="bibr" rid="ref25">25</xref>,<xref ref-type="bibr" rid="ref27">27</xref>,<xref ref-type="bibr" rid="ref28">28</xref>,<xref ref-type="bibr" rid="ref33">33</xref>]. Weights are from the random-effects model. RR: risk ratio.</p>
            </caption>
            <graphic xlink:href="games_v10i3e32715_fig7.png" alt-version="no" mimetype="image" position="float" xlink:type="simple"/>
          </fig>
        </sec>
        <sec>
          <title>Confidence</title>
          <p>In total, 4 studies recorded confidence outcomes [<xref ref-type="bibr" rid="ref27">27</xref>,<xref ref-type="bibr" rid="ref29">29</xref>,<xref ref-type="bibr" rid="ref31">31</xref>,<xref ref-type="bibr" rid="ref35">35</xref>]. The total number of participants who measured their confidence was 77. There was a statistical relationship between AR training and participants’ confidence, as the <italic>P</italic> value was significant according to the plot (<italic>Z</italic>=2.363; <italic>P</italic>=.02; <xref rid="figure8" ref-type="fig">Figure 8</xref>).</p>
          <fig id="figure8" position="float">
            <label>Figure 8</label>
            <caption>
              <p>Forest plot showing the effectiveness of augmented reality on confidence [<xref ref-type="bibr" rid="ref27">27</xref>,<xref ref-type="bibr" rid="ref29">29</xref>,<xref ref-type="bibr" rid="ref31">31</xref>,<xref ref-type="bibr" rid="ref35">35</xref>]. Weights are from the random-effects model. RR: risk ratio.</p>
            </caption>
            <graphic xlink:href="games_v10i3e32715_fig8.png" alt-version="no" mimetype="image" position="float" xlink:type="simple"/>
          </fig>
        </sec>
        <sec>
          <title>Performance Time</title>
          <p>Performance time was assessed as an outcome measure in 5 studies [<xref ref-type="bibr" rid="ref24">24</xref>,<xref ref-type="bibr" rid="ref25">25</xref>,<xref ref-type="bibr" rid="ref29">29</xref>,<xref ref-type="bibr" rid="ref34">34</xref>,<xref ref-type="bibr" rid="ref36">36</xref>]. The total number of participants that participated in measuring performance time was 129. There was a statistical relationship between AR training and participants’ performance time because the <italic>P</italic> value was significant according to the plot (<italic>Z</italic>=4.596; <italic>P</italic>&#60;.001; <xref rid="figure9" ref-type="fig">Figure 9</xref>).</p>
          <fig id="figure9" position="float">
            <label>Figure 9</label>
            <caption>
              <p>Forest plot showing the effectiveness of augmented reality on performance time [<xref ref-type="bibr" rid="ref24">24</xref>,<xref ref-type="bibr" rid="ref25">25</xref>,<xref ref-type="bibr" rid="ref29">29</xref>,<xref ref-type="bibr" rid="ref34">34</xref>,<xref ref-type="bibr" rid="ref36">36</xref>]. Weights are from the random-effects model. RR: risk ratio.</p>
            </caption>
            <graphic xlink:href="games_v10i3e32715_fig9.png" alt-version="no" mimetype="image" position="float" xlink:type="simple"/>
          </fig>
        </sec>
        <sec>
          <title>Satisfaction</title>
          <p>A total of 7 studies reported participants’ satisfaction [<xref ref-type="bibr" rid="ref24">24</xref>,<xref ref-type="bibr" rid="ref25">25</xref>,<xref ref-type="bibr" rid="ref31">31</xref>-<xref ref-type="bibr" rid="ref35">35</xref>]. The total number of participants who measured their satisfaction was 543. There was a statistical relationship between AR training and participants’ satisfaction according to the plot (<italic>Z</italic>=2.760; <italic>P</italic>=.006; <xref rid="figure10" ref-type="fig">Figure 10</xref>).</p>
          <fig id="figure10" position="float">
            <label>Figure 10</label>
            <caption>
              <p>Forest plot showing the effectiveness of augmented reality on satisfaction [<xref ref-type="bibr" rid="ref24">24</xref>,<xref ref-type="bibr" rid="ref25">25</xref>,<xref ref-type="bibr" rid="ref31">31</xref>-<xref ref-type="bibr" rid="ref35">35</xref>]. Weights are from the random-effects model. RR: risk ratio.</p>
            </caption>
            <graphic xlink:href="games_v10i3e32715_fig10.png" alt-version="no" mimetype="image" position="float" xlink:type="simple"/>
          </fig>
        </sec>
      </sec>
    </sec>
    <sec sec-type="discussion">
      <title>Discussion</title>
      <sec>
        <title>Main Findings</title>
        <p>The usefulness of AR simulation methods in medical training was evaluated in this meta-analysis. In terms of skill outcomes, AR training did not outperform other educational methods for medical training. A study on the use of AR in medical education found that students’ skills improved after the intervention [<xref ref-type="bibr" rid="ref25">25</xref>]. In terms of skill performance scores and success rates, it was found that AR groups did not exhibit any statistical relationships, even though each of the trials that reported skills (ie, those included in our study) used different education and training methods for their control groups.</p>
        <p>There was a statistical difference (<italic>P</italic>=.02) between the AR and control groups in terms of confidence. Participants' confidence was improved by AR when compared to that of participants in control conditions. It was found that AR training had a greater effect on participants’ confidence.</p>
        <p>The <italic>I</italic><sup>2</sup> values reported throughout the <italic>Results</italic> section are very high, indicating that there was a huge level of heterogeneity between studies. In terms of knowledge outcomes, participants who underwent AR training did not outperform those who used other educational methods for medical training. However, a previous study that looked at how AR affects learning found that AR was more effective for knowledge retention [<xref ref-type="bibr" rid="ref27">27</xref>] and that students are more likely to make connections between concepts when they are in an interactive learning environment. As a result, more research into the impact of AR on knowledge in medical training is needed in the future.</p>
        <p>Between the control and AR groups, there was a significant difference in participants’ satisfaction (<italic>P</italic>=.006). Of the 7 studies that recorded satisfaction as an outcome, 4 [<xref ref-type="bibr" rid="ref25">25</xref>,<xref ref-type="bibr" rid="ref32">32</xref>-<xref ref-type="bibr" rid="ref34">34</xref>] indicated partial satisfaction. Some participants remarked on how difficult it is for AR technology to affect user satisfaction. As a result, we believe that participants’ satisfaction with AR training may vary depending on technical factors. AR technology will be better able to satisfy users as the technology advances.</p>
        <p>A meta-analysis of performance time was also carried out. The findings suggested that AR was more effective than other training methods at reducing performance time. However, we found that AR was more efficient than other methods in enhancing performance time. The observed heterogeneity could have been due to the various research designs and settings used in the selected studies, such as surgical projects, AR devices, and control group training methods. One study [<xref ref-type="bibr" rid="ref36">36</xref>] on the efficiency of AR endoscopy simulation training analyzed performance time based on real-world data and found no significant difference between the AR and control groups, but the evidence quality was poor. Other studies that measured performance time as an outcome found that AR can assist operators in reducing performance time [<xref ref-type="bibr" rid="ref24">24</xref>,<xref ref-type="bibr" rid="ref25">25</xref>].</p>
      </sec>
      <sec>
        <title>Strengths and Limitations</title>
        <p>One of the main strengths of this work is being among the first meta-analyses to be conducted on the effectiveness of AR in medical training, which presents a significant contribution to the advancement of AR in the medical field. Furthermore, our work involved an assessment of 13 trials with a total of 654 participants from various countries.</p>
        <p>Our work has some limitations as well. The first is that we only included articles that focused on AR as an intervention, which made it difficult to find a large number of studies. Second, some of the studies included in the review omitted information about allocation concealment, sequence generation, and blinding methods. Finally, the 13 trials we evaluated used different teaching and training methods for their control groups, which could lead to significant heterogeneity.</p>
      </sec>
      <sec>
        <title>Conclusions</title>
        <p>The effectiveness of AR training methods in the medical field was assessed in this work. The meta-analysis included 13 trials with a total of 654 participants that were completed between 2013 and 2021. In all trials, AR training was used as an intervention in AR groups, while conventional methods were used for control groups. Based on our findings, medical students' performance time, confidence, and satisfaction can be improved by using AR training and education methods. However, there was no statistical difference between the skills and knowledge that participants gained by undergoing AR training and those gained via conventional training methods. The use of AR should therefore be adopted in medical department training because of its significant effect on the performance time of participants. In general, AR should be used to expand knowledge and as a supplement to other simulation approaches to enhance clinical practice quality and safety. It is very noticeable that there are considerable gaps in the literature regarding the use of AR technology in medical training, and a limited number of studies exist, suggesting that further research efforts in this area are needed.</p>
      </sec>
    </sec>
  </body>
  <back>
    <app-group>
      <supplementary-material id="app1">
        <label>Multimedia Appendix 1</label>
        <p>PRISMA (Preferred Reporting Items for Systematic Reviews and Meta-Analyses) checklist.</p>
        <media xlink:href="games_v10i3e32715_app1.doc" xlink:title="DOC File , 64 KB"/>
      </supplementary-material>
      <supplementary-material id="app2">
        <label>Multimedia Appendix 2</label>
        <p>Search strategies.</p>
        <media xlink:href="games_v10i3e32715_app2.docx" xlink:title="DOCX File , 16 KB"/>
      </supplementary-material>
      <supplementary-material id="app3">
        <label>Multimedia Appendix 3</label>
        <p>Augmented reality and control groups.</p>
        <media xlink:href="games_v10i3e32715_app3.doc" xlink:title="DOC File , 45 KB"/>
      </supplementary-material>
      <supplementary-material id="app4">
        <label>Multimedia Appendix 4</label>
        <p>The data set.</p>
        <media xlink:href="games_v10i3e32715_app4.xlsx" xlink:title="XLSX File  (Microsoft Excel File), 13 KB"/>
      </supplementary-material>
      <supplementary-material id="app5">
        <label>Multimedia Appendix 5</label>
        <p>Knowledge.</p>
        <media xlink:href="games_v10i3e32715_app5.xls" xlink:title="XLS File  (Microsoft Excel File), 27 KB"/>
      </supplementary-material>
      <supplementary-material id="app6">
        <label>Multimedia Appendix 6</label>
        <p>Performance time.</p>
        <media xlink:href="games_v10i3e32715_app6.xls" xlink:title="XLS File  (Microsoft Excel File), 27 KB"/>
      </supplementary-material>
      <supplementary-material id="app7">
        <label>Multimedia Appendix 7</label>
        <p>Satisfaction.</p>
        <media xlink:href="games_v10i3e32715_app7.xls" xlink:title="XLS File  (Microsoft Excel File), 28 KB"/>
      </supplementary-material>
      <supplementary-material id="app8">
        <label>Multimedia Appendix 8</label>
        <p>Confidence.</p>
        <media xlink:href="games_v10i3e32715_app8.xls" xlink:title="XLS File  (Microsoft Excel File), 27 KB"/>
      </supplementary-material>
      <supplementary-material id="app9">
        <label>Multimedia Appendix 9</label>
        <p>Skill.</p>
        <media xlink:href="games_v10i3e32715_app9.xls" xlink:title="XLS File  (Microsoft Excel File), 26 KB"/>
      </supplementary-material>
      <supplementary-material id="app10">
        <label>Multimedia Appendix 10</label>
        <p>R and Stata codes.</p>
        <media xlink:href="games_v10i3e32715_app10.docx" xlink:title="DOCX File , 13 KB"/>
      </supplementary-material>
    </app-group>
    <glossary>
      <title>Abbreviations</title>
      <def-list>
        <def-item>
          <term id="abb1">AR</term>
          <def>
            <p>augmented reality</p>
          </def>
        </def-item>
        <def-item>
          <term id="abb2">PICO</term>
          <def>
            <p>Population, Intervention, Comparison, Outcomes</p>
          </def>
        </def-item>
        <def-item>
          <term id="abb3">PRISMA</term>
          <def>
            <p>Preferred Reporting Items for Systematic Reviews and Meta-Analyses</p>
          </def>
        </def-item>
        <def-item>
          <term id="abb4">RQ</term>
          <def>
            <p>research question</p>
          </def>
        </def-item>
        <def-item>
          <term id="abb5">VR</term>
          <def>
            <p>virtual reality</p>
          </def>
        </def-item>
      </def-list>
    </glossary>
    <ack>
      <p>This research is supported by the Researchers Supporting Project (project number: RSP-2021/309), King Saud University, Riyadh, Saudi Arabia.</p>
    </ack>
    <fn-group>
      <fn fn-type="con">
        <p>YB conceptualized this meta-analysis. LFC and A Alwadain acquired funding. YB and GA conducted the investigation. YB, WNWA, GA, HA, A Alwadain, LFC, AB, and A Alghail contributed to the methodology. YB, HA, and A Alwadain were responsible for the resources used. YB was responsible for the software used. WNWA, HA, and A Alwadain supervised the meta-analysis. AB and A Alghail validated the meta-analysis. GA was responsible for data visualization. YB wrote the original manuscript draft. WNWA, GA, HA, A Alwadain, AB, LFC, and A Alghail reviewed and edited the manuscript. All authors have read and agreed to the published version of the manuscript.</p>
      </fn>
      <fn fn-type="conflict">
        <p>None declared.</p>
      </fn>
    </fn-group>
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