@Article{info:doi/10.2196/12130, author="van de Weijer, Sjors CF and Kuijf, Mark L and de Vries, Nienke M and Bloem, Bastiaan R and Duits, Annelien A", title="Do-It-Yourself Gamified Cognitive Training: Viewpoint", journal="JMIR Serious Games", year="2019", month="May", day="07", volume="7", number="2", pages="e12130", keywords="cognitive remediation; Parkinson disease; video games", issn="2291-9279", doi="10.2196/12130", url="http://games.jmir.org/2019/2/e12130/", url="https://doi.org/10.2196/12130", url="http://www.ncbi.nlm.nih.gov/pubmed/31066713" }