@Article{info:doi/10.2196/14369, author="Cadieux, Lee and Keenan, Mickey", title="Can Social Communication Skills for Children Diagnosed With Autism Spectrum Disorder Rehearsed Inside the Video Game Environment of Minecraft Generalize to the Real World?", journal="JMIR Serious Games", year="2020", month="May", day="12", volume="8", number="2", pages="e14369", keywords="autism; behavior analysis; serious games; social skills; gamification; Lego; neurodiversity; Minecraft; virtual worlds; virtual reality", issn="2291-9279", doi="10.2196/14369", url="http://games.jmir.org/2020/2/e14369/", url="https://doi.org/10.2196/14369", url="http://www.ncbi.nlm.nih.gov/pubmed/32396129" }