@Article{info:doi/10.2196/26575, author="Kowal, Magdalena and Conroy, Eoin and Ramsbottom, Niall and Smithies, Tim and Toth, Adam and Campbell, Mark", title="Gaming Your Mental Health: A Narrative Review on Mitigating Symptoms of Depression and Anxiety Using Commercial Video Games", journal="JMIR Serious Games", year="2021", month="Jun", day="16", volume="9", number="2", pages="e26575", keywords="commercial video games; mobile phone; clinical; mental health disorders; psychotherapy; pandemic; accessibility; health care", issn="2291-9279", doi="10.2196/26575", url="https://games.jmir.org/2021/2/e26575", url="https://doi.org/10.2196/26575", url="http://www.ncbi.nlm.nih.gov/pubmed/34132648" }