%0 Journal Article %@ 2291-9279 %I JMIR Publications %V 12 %N %P e52661 %T Health Care Professional–Supported Co-Design of a Mime Therapy–Based Serious Game for Facial Rehabilitation %A Sousa,Daniel Lima %A Teixeira,Silmar %A Fontenele,José Everton %A Santos,Renato Mendes %A Pereira,Leynilson %A Baluz,Rodrigo %A Bastos,Victor Hugo %A Teles,Ariel Soares %+ Federal Institute of Maranhão, Campus Araioses, Rua José de Alencar, S/N, Bairro Cumprida, Araioses, 65570-000, Brazil, 55 86995501313, ariel.teles@ifma.edu.br %K serious game %K serious games %K facial recognition %K face estimation %K computer vision %K facial rehabilitation %K face %K rehabilitation %K physiotherapy %K mime therapy %K co-design %K human face estimation %K facial palsy %K facial paralysis %K motor rehabilitation %K exergame %K physiotherapists %K psychologists %K participation %D 2024 %7 24.1.2024 %9 Research Letter %J JMIR Serious Games %G English %X This research letter presents the co-design process for RG4Face, a mime therapy–based serious game that uses computer vision for human facial movement recognition and estimation to help health care professionals and patients in the facial rehabilitation process. %M 38265856 %R 10.2196/52661 %U https://games.jmir.org/2024/1/e52661 %U https://doi.org/10.2196/52661 %U http://www.ncbi.nlm.nih.gov/pubmed/38265856