TY - JOUR AU - Eckardt, Jens Peter PY - 2024 DA - 2024/4/25 TI - Therapeutic Uses of Gaming in Mental Health: An Untapped Potential JO - JMIR Serious Games SP - e57714 VL - 12 KW - digital mental health interventions KW - mental health KW - psychiatry KW - gaming KW - serious games KW - casual video games KW - commercial games KW - exergames KW - adolescent KW - anxiety KW - teenage KW - video game KW - youth SN - 2291-9279 UR - https://games.jmir.org/2024/1/e57714 UR - https://doi.org/10.2196/57714 UR - http://www.ncbi.nlm.nih.gov/pubmed/38662422 DO - 10.2196/57714 ID - info:doi/10.2196/57714 ER -