TY - JOUR AU - Siriaraya, Panote AU - Visch, Valentijn AU - Boffo, Marilisa AU - Spijkerman, Renske AU - Wiers, Reinout AU - Korrelboom, Kees AU - Hendriks, Vincent AU - Salemink, Elske AU - van Dooren, Marierose AU - Bas, Michael AU - Goossens, Richard PY - 2021 DA - 2021/12/1 TI - Game Design in Mental Health Care: Case Study–Based Framework for Integrating Game Design Into Therapeutic Content JO - JMIR Serious Games SP - e27953 VL - 9 IS - 4 KW - design models KW - gamification KW - case studies KW - mental health KW - eHealth SN - 2291-9279 UR - https://games.jmir.org/2021/4/e27953 UR - https://doi.org/10.2196/27953 UR - http://www.ncbi.nlm.nih.gov/pubmed/34855611 DO - 10.2196/27953 ID - info:doi/10.2196/27953 ER -