Serious Games for Health and Medicine
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Gamifying Self-Management of Chronic Illnesses: A Mixed-Methods Study
JMIR Serious Games 2016 (Sep 09); 4(2):e14
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Effects of Visual Display on Joint Excursions Used to Play Virtual Dodgeball
JMIR Serious Games 2016 (Sep 15); 4(2):e16
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Game On? Smoking Cessation Through the Gamification of mHealth: A Longitudinal Qualitative Study
JMIR Serious Games 2016 (Oct 24); 4(2):e18
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Quittr: The Design of a Video Game to Support Smoking Cessation
JMIR Serious Games 2016 (Dec 01); 4(2):e19
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Attentional Bias Modification With Serious Game Elements: Evaluating the Shots Game
JMIR Serious Games 2016 (Dec 06); 4(2):e20
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Design of a Serious Game for Handling Obstetrical Emergencies
JMIR Serious Games 2016 (Dec 21); 4(2):e21
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Usability of Games and Gamification
View E-collection for ‘Usability of Games and Gamification’Usability Evaluation Methods for Gesture-Based Games: A Systematic Review
JMIR Serious Games 2016 (Oct 04); 4(2):e17
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