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Citing this Article

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Published on 16.05.17 in Vol 5, No 2 (2017): Apr-Jun

This paper is in the following e-collection/theme issue:

Works citing "Medical Student Evaluation With a Serious Game Compared to Multiple Choice Questions Assessment"

According to Crossref, the following articles are citing this article (DOI 10.2196/games.7033):

(note that this is only a small subset of citations)

  1. Mishori R, Kureshi S, Ferdowsian H. War games: using an online game to teach medical students about survival during conflict ‘When my survival instincts kick in, what am I truly capable of in times of conflict?’. Medicine, Conflict and Survival 2017;33(4):250
    CrossRef
  2. Fischer Q, Sbissa Y, Nhan P, Adjedj J, Picard F, Mignon A, Varenne O. Use of Simulator-Based Teaching to Improve Medical Students’ Knowledge and Competencies: Randomized Controlled Trial. Journal of Medical Internet Research 2018;20(9):e261
    CrossRef
  3. Buijs-Spanjers KR, Hegge HH, Jansen CJ, Hoogendoorn E, de Rooij SE. A Web-Based Serious Game on Delirium as an Educational Intervention for Medical Students: Randomized Controlled Trial. JMIR Serious Games 2018;6(4):e17
    CrossRef
  4. Fonteneau T, Billion E, Abdoul C, Le S, Hadchouel A, Drummond D. Simulation Game Versus Multiple Choice Questionnaire to Assess the Clinical Competence of Medical Students: Prospective Sequential Trial. Journal of Medical Internet Research 2020;22(12):e23254
    CrossRef
  5. Maheu-Cadotte M, Cossette S, Dubé V, Fontaine G, Lavallée A, Lavoie P, Mailhot T, Deschênes M. Efficacy of Serious Games in Healthcare Professions Education. Simulation in Healthcare: The Journal of the Society for Simulation in Healthcare 2021;16(3):199
    CrossRef
  6. Warsinsky S, Schmidt-Kraepelin M, Rank S, Thiebes S, Sunyaev A. Conceptual Ambiguity Surrounding Gamification and Serious Games in Health Care: Literature Review and Development of Game-Based Intervention Reporting Guidelines (GAMING). Journal of Medical Internet Research 2021;23(9):e30390
    CrossRef
  7. Abreu JM, Guimarães B, Castelo-Branco M. The role of virtual interactive simulators in medical education: Exploring their integration as an assessment methodology in clinical years. Educación Médica 2021;22(6):325
    CrossRef
  8. Perrin J, Meeus A, Broseus J, Morieux P, Di Ceglie V, Gravoulet J, D'Aveni M. A Serious Game About Hematology for Health Care Workers (SUPER HEMO): Development and Validation Study. JMIR Serious Games 2023;11:e40350
    CrossRef
  9. Furlan R, Gatti M, Mene R, Shiffer D, Marchiori C, Giaj Levra A, Saturnino V, Brunetta E, Dipaola F. Learning Analytics Applied to Clinical Diagnostic Reasoning Using a Natural Language Processing–Based Virtual Patient Simulator: Case Study. JMIR Medical Education 2022;8(1):e24372
    CrossRef

According to Crossref, the following books are citing this article (DOI 10.2196/games.7033):

  1. Leif SA, Head DL, Fiorentini JP. Games as Stealth Assessments. 2023. chapter 2:25
    CrossRef