Published on 26.07.18 in Vol 6, No 3 (2018): Jul-Sep
Works citing "Video Games as a Potential Modality for Behavioral Health Services for Young Adult Veterans: Exploratory Analysis"
According to Crossref, the following articles are citing this article (DOI 10.2196/games.9327):
(note that this is only a small subset of citations)
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Colder Carras M, Kalbarczyk A, Wells K, Banks J, Kowert R, Gillespie C, Latkin C. Connection, meaning, and distraction: A qualitative study of video game play and mental health recovery in veterans treated for mental and/or behavioral health problems. Social Science & Medicine 2018;216:124
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Colder Carras M, Bergendahl M, Labrique AB. Community Case Study: Stack Up’s Overwatch Program, an Online Suicide Prevention and Peer Support Program for Video Gamers. Frontiers in Psychology 2021;12
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Ruiz M, Moreno M, Girela-Serrano B, Díaz-Oliván I, Muñoz LJ, González-Garrido C, Porras-Segovia A. Winning The Game Against Depression: A Systematic Review of Video Games for the Treatment of Depressive Disorders. Current Psychiatry Reports 2022;24(1):23
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According to Crossref, the following books are citing this article (DOI 10.2196/games.9327):
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Areán PA, Allred R. Digital Therapeutics for Mental Health and Addiction. 2023. :31
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