Search Articles

View query in Help articles search

Search Results (1 to 10 of 118 Results)

Download search results: CSV END BibTex RIS


Physical Activity and Enjoyment in Active Virtual Reality Games in Youth: Comparative Analysis of Gorilla Tag and Beat Saber

Physical Activity and Enjoyment in Active Virtual Reality Games in Youth: Comparative Analysis of Gorilla Tag and Beat Saber

For example, Naugle et al [29] revealed that whole-body MVPA (waist accelerometer), but not arm MVPA (wrist accelerometer), predicted energy expenditure during active gaming as measured by a portable metabolic measurement system during gameplay. The perceived intensity of physical activity was measured during gameplay via RPE with the children’s OMNI scale.

Brenden Boots, Daniel Berg, Easton Hewitt, Keith Naugle, Kelly Naugle

JMIR Serious Games 2025;13:e66593