Serious Games for Health and Medicine
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Evaluating the Benefits of Collaboration in Simulation Games: The Case of Health Care
JMIR Serious Games 2014 (Jan 28); 2(1):e1
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DietBet: A Web-Based Program that Uses Social Gaming and Financial Incentives to Promote Weight Loss
JMIR Serious Games 2014 (Feb 07); 2(1):e2
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Views of Young People in Rural Australia on SPARX, a Fantasy World Developed for New Zealand Youth With Depression
JMIR Serious Games 2014 (Feb 18); 2(1):e3
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A Functional Magnetic Resonance Imaging Assessment of Small Animals’ Phobia Using Virtual Reality as a Stimulus
JMIR Serious Games 2014 (Jun 27); 2(1):e6
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Exergames, Active Games and Gamification of Physical Activity
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Personal, Social, and Game-Related Correlates of Active and Non-Active Gaming Among Dutch Gaming Adolescents: Survey-Based Multivariable, Multilevel Logistic Regression Analyses
JMIR Serious Games 2014 (Apr 04); 2(1):e4
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