Published on 01.02.19 in Vol 7, No 1 (2019): Jan-Mar
Works citing "Energy Expenditure and Enjoyment During Active Video Gaming Using an Adapted Wii Fit Balance Board in Adults with Physical Disabilities: Observational Study"
According to Crossref, the following articles are citing this article (DOI 10.2196/11326):
(note that this is only a small subset of citations)
- Wang Y, Liu X, Ma R, Yin Y, Yang Z, Cao H, Xie J. Active Video Games as an Adjunct to Pulmonary Rehabilitation of Patients With Chronic Obstructive Pulmonary Disease. American Journal of Physical Medicine & Rehabilitation 2020;99(5):372CrossRef
- Flogie A, Aberšek B, Kordigel Aberšek M, Sik Lanyi C, Pesek I. Development and Evaluation of Intelligent Serious Games for Children With Learning Difficulties: Observational Study. JMIR Serious Games 2020;8(2):e13190CrossRef