Articles published in 2013 in this theme: 1 (scroll down to load remaining articles)
2013
![Gamification: What It Is and Why It Matters to Digital Health Behavior Change Developers Gamification: What It Is and Why It Matters to Digital Health Behavior Change Developers](https://asset.jmir.pub/assets/thumbs/0a8a2d0f609dfc32a7c65caefe7f6d3e.png 480w,https://asset.jmir.pub/assets/thumbs/0a8a2d0f609dfc32a7c65caefe7f6d3e.png 960w,https://asset.jmir.pub/assets/thumbs/0a8a2d0f609dfc32a7c65caefe7f6d3e.png 1920w,https://asset.jmir.pub/assets/thumbs/0a8a2d0f609dfc32a7c65caefe7f6d3e.png 2500w)
Gamification: What It Is and Why It Matters to Digital Health Behavior Change Developers
JMIR Serious Games 2013 (Dec 12); 1(1):e3Download Citation: END BibTex RIS