Published on in Vol 8, No 3 (2020): Jul-Sep
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/19914, first published
.
Journals
- Fernandes C, Magalhães B, Goncalves F, Nogueira P, Santos C. The Use of Gamification in Patients Undergoing Hip Arthroplasty: Scoping Review. Games for Health Journal 2021;10(3):147 View
- Gava V, Ribeiro L, Barreto R, Camargo P. Effectiveness of physical therapy given by telerehabilitation on pain and disability of individuals with shoulder pain: A systematic review. Clinical Rehabilitation 2022;36(6):715 View
- Ambros-Antemate J, Beristain-Colorado M, Vargas-Treviño M, Gutiérrez-Gutiérrez J, Hernández-Cruz P, Gallegos-Velasco I, Moreno-Rodríguez A. Software Engineering Frameworks Used for Serious Games Development in Physical Rehabilitation: Systematic Review. JMIR Serious Games 2021;9(4):e25831 View
- Edwards D, Williams J, Carrier J, Davies J. Technologies used to facilitate remote rehabilitation of adults with deconditioning, musculoskeletal conditions, stroke, or traumatic brain injury: an umbrella review. JBI Evidence Synthesis 2022;20(8):1927 View
- Asadov A, Boiko A, Gaiduk M, Scherz W, Seepold R, Madrid N. Evaluation of a prototype for early active patient mobilization. Procedia Computer Science 2022;207:2223 View
- Eccleston C, Fisher E, Liikkanen S, Sarapohja T, Stenfors C, Jääskeläinen S, Rice A, Mattila L, Blom T, Bratty J. A prospective, double-blind, pilot, randomized, controlled trial of an “embodied” virtual reality intervention for adults with low back pain. Pain 2022;163(9):1700 View
- Wang Y, Wang Z, Liu G, Wang Z, Wang Q, Yan Y, Wang J, Zhu Y, Gao W, Kan X, Zhang Z, Jia L, Pang X. Application of Serious Games in Health Care: Scoping Review and Bibliometric Analysis. Frontiers in Public Health 2022;10 View
- Alfieri F, da Silva Dias C, de Oliveira N, Battistella L. Gamification in Musculoskeletal Rehabilitation. Current Reviews in Musculoskeletal Medicine 2022;15(6):629 View
- Fernandes C, Magalhães B, Gomes J, Lima A, Santos C. Exergames to improve rehabilitation after knee arthroplasty: a systematic review and grade evidence synthesis. European Journal of Physiotherapy 2023;25(6):333 View
- Damaševičius R, Maskeliūnas R, Blažauskas T. Serious Games and Gamification in Healthcare: A Meta-Review. Information 2023;14(2):105 View
- Marley W, Barratt A, Pigott T, Granat M, Wilson J, Roy B. A multicenter randomized controlled trial comparing gamification with remote monitoring against standard rehabilitation for patients after arthroscopic shoulder surgery. Journal of Shoulder and Elbow Surgery 2022;31(1):8 View
- Wolf K. Assistierende Gesundheitstechnologien und intelligente Umgebungen in der Rehabilitation. Die Unfallchirurgie 2023;126(1):19 View
- Warsinsky S, Schmidt-Kraepelin M, Rank S, Thiebes S, Sunyaev A. Conceptual Ambiguity Surrounding Gamification and Serious Games in Health Care: Literature Review and Development of Game-Based Intervention Reporting Guidelines (GAMING). Journal of Medical Internet Research 2021;23(9):e30390 View
- Schut S, Shannon K. Multimodal Chiropractic Management of a Postsurgical Sternoclavicular Injury Utilizing Gamified Rehabilitation: A Case Report. Journal of Chiropractic Medicine 2023;22(3):230 View
- Dewil S, Kuptchik S, Liu M, Sanford S, Bradbury T, Davis E, Clemente A, Nataraj R. The cognitive basis for virtual reality rehabilitation of upper-extremity motor function after neurotraumas. Journal on Multimodal User Interfaces 2023;17(3):105 View
- Cunha B, Ferreira R, Sousa A. Home-Based Rehabilitation of the Shoulder Using Auxiliary Systems and Artificial Intelligence: An Overview. Sensors 2023;23(16):7100 View
- Arntz A, Weber F, Handgraaf M, Lällä K, Korniloff K, Murtonen K, Chichaeva J, Kidritsch A, Heller M, Sakellari E, Athanasopoulou C, Lagiou A, Tzonichaki I, Salinas-Bueno I, Martínez-Bueso P, Velasco-Roldán O, Schulz R, Grüneberg C. Technologies in Home-Based Digital Rehabilitation: Scoping Review. JMIR Rehabilitation and Assistive Technologies 2023;10:e43615 View
- Ota T, Nakamura T, Kuzuoka H. Effects of Gamification and Communication in Virtual Reality Frozen Shoulder Rehabilitation for Enhanced Rehabilitation Continuity. IEEE Access 2023;11:50841 View
- Sgubin G, Deodato M, Murena L. Gamification in Rehabilitation: The Role of Subjective Experience in a Multisensory Learning Context – A Narrative Review. Gestalt Theory 2023;45(1-2):121 View
- MENEK B, OKTAY D, TARAKCI D. Development of Rehabilitation Software with the Cooperation of Physiotherapists and Engineers: A Shoulder Rehabilitation Pilot Study. Gümüşhane Üniversitesi Sağlık Bilimleri Dergisi 2023;12(4):1950 View
- Nast I, Scheermesser M, Ernst M, Sommer B, Schmid P, Weisenhorn M, E B, Gomez D, Iten P, von Wartburg A, Frey W, Lünenburger L, Bauer C. Usability of a visual feedback system to assess and improve movement disorders related to neck pain: Perceptions of physical therapists and patients. Heliyon 2024;10(5):e26931 View
- Barnett R, Shakaib N, Ingram T, Jones S, Sengupta R, Rouse P, Kajbafvala M. Rehabilitation interventions delivered via telehealth to support self-management of rheumatic and musculoskeletal diseases: A scoping review protocol. PLOS ONE 2024;19(4):e0301668 View
- Mahmoudi E, Yejong Yoo P, Chandra A, Cardoso R, Denner Dos Santos C, Majnemer A, Shikako K. Gamification in Mobile Apps for Children With Disabilities: Scoping Review. JMIR Serious Games 2024;12:e49029 View
- Montesino Valle I, Alonso Camara H, Victores J, Balaguer C, Jardon Huete A. Geodesic restricted aruco-based positioning for VR rehabilitation robotics. Jornadas de Automática 2024;(45) View
- Carrasco-Martínez S, García-Martínez J, Álvarez Arias S, Castillo J, Alonso-Martín F, Castro-González Á. Mini-Bird. Jornadas de Automática 2024;(45) View
- Ciubean A, Popa T, Ciortea V, Dogaru G, Ungur R, Borda I, Irsay L. „Digital therapeutics” in musculoskeletal pain management: a narrative review of Gamification, Virtual Reality and Augmented Reality approaches. Balneo and PRM Research Journal 2024;15(Vol.15, no. 2):691 View
- González-Montero G, Guijarro Mata-García M, Moreno Martínez C, Recas Piorno J. Rehab-AMD: co-design of an application for visual rehabilitation and monitoring of Age-related Macular Degeneration. BMC Medical Informatics and Decision Making 2024;24(1) View
- Arntz A, Weber F, Grüneberg C. Smart Physiotherapy: Wie die Digitalisierung die Physiotherapie verändern wird. MSK – Muskuloskelettale Physiotherapie 2024;28(04):209 View
Books/Policy Documents
- Boiko A, Asadov A, Gaiduk M, Seepold R, Madrid N. Social Innovation in Long-Term Care Through Digitalization. View
- Korsten H, Baratè A, Ludovico L. Computer-Human Interaction Research and Applications. View
- Vargas-Bustos J, Rechy-Ramirez E. Perspectives and Considerations on the Evolution of Smart Systems. View
- Nisar H, Shah A, Gupta A, Kocheril A. Virtual, Augmented and Mixed Reality. View