Published on in Vol 9, No 1 (2021): Jan-Mar
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/17017, first published
.
![Video Game–Based Rehabilitation Approach for Individuals Who Have Undergone Upper Limb Amputation: Case-Control Study Video Game–Based Rehabilitation Approach for Individuals Who Have Undergone Upper Limb Amputation: Case-Control Study](https://asset.jmir.pub/assets/7b01a9576b93e05a051cb46bce1cee6d.png 480w,https://asset.jmir.pub/assets/7b01a9576b93e05a051cb46bce1cee6d.png 960w,https://asset.jmir.pub/assets/7b01a9576b93e05a051cb46bce1cee6d.png 1920w,https://asset.jmir.pub/assets/7b01a9576b93e05a051cb46bce1cee6d.png 2500w)
1 Department of Biomedical Engineering, Faculty of Engineering, Kuala Lumpur, Malaysia
2 Ottawa Hospital Research Institute, Ottawa, ON, Canada
3 The Chancellery, University of Malaysia, Terengganu, Malaysia
*all authors contributed equally