Published on in Vol 10, No 3 (2022): Jul-Sep
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/36288, first published
.
Journals
- Cikajlo I, Hukić A, Udovčić Pertot A. The size and behavior of virtual objects have influence on functional exercise and motivation of persons with multiple sclerosis: a randomized study. Scientific Reports 2022;12(1) View
- Pau M, Cocco E, Arippa F, Casu G, Porta M, Menascu S, Achiron A, Kalron A. An Immersive Virtual Kitchen Training System for People with Multiple Sclerosis: A Development and Validation Study. Journal of Clinical Medicine 2023;12(9):3222 View
- Tokgöz P, Wähnert D, Elsner A, Schack T, Cienfuegos Tellez M, Conrad J, Vordemvenne T, Dockweiler C. Virtual Reality for Upper Extremity Rehabilitation—A Prospective Pilot Study. Healthcare 2023;11(10):1498 View
- Pinarello C, Elmers J, Inojosa H, Beste C, Ziemssen T. Management of multiple sclerosis fatigue in the digital age: from assessment to treatment. Frontiers in Neuroscience 2023;17 View
- Albanese G, Bucchieri A, Podda J, Tacchino A, Buccelli S, De Momi E, Laffranchi M, Mannella K, Holmes M, Zenzeri J, De Michieli L, Brichetto G, Barresi G. Robotic systems for upper-limb rehabilitation in multiple sclerosis: a SWOT analysis and the synergies with virtual and augmented environments. Frontiers in Robotics and AI 2024;11 View
- Webster A, Poyade M, Coulter E, Forrest L, Paul L. Views of Specialist Clinicians and People With Multiple Sclerosis on Upper Limb Impairment and the Potential Role of Virtual Reality in the Rehabilitation of the Upper Limb in Multiple Sclerosis: Focus Group Study. JMIR Serious Games 2024;12:e51508 View
- Ozdogar A, Emec M, Kaya E, Karakas H, Dastan S, Kahraman T, Aslan T, Baba C, Ozcanhan M, Ozakbas S. Feasibility of exergaming for upper extremity rehabilitation in people with multiple sclerosis: prospective clinical trial. Acta Neurologica Belgica 2024;124(5):1591 View
- Bressler M, Merk J, Gohlke T, Kayali F, Daigeler A, Kolbenschlag J, Prahm C. A Virtual Reality Serious Game for the Rehabilitation of Hand and Finger Function: Iterative Development and Suitability Study. JMIR Serious Games 2024;12:e54193 View