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Published on in Vol 13 (2025)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/66515, first published .
Exergame (ExerG)-Based Physical-Cognitive Training for Rehabilitation in Adults With Motor and Balance Impairments: Usability Study

Exergame (ExerG)-Based Physical-Cognitive Training for Rehabilitation in Adults With Motor and Balance Impairments: Usability Study

Exergame (ExerG)-Based Physical-Cognitive Training for Rehabilitation in Adults With Motor and Balance Impairments: Usability Study

Journals

  1. Hassan A. FITLIGHT Training and Its Influence on Visual-Motor Reactions and Dribbling Speed in Female Basketball Players: Prospective Evaluation Study. JMIR Serious Games 2025;13:e70519 View
  2. Blasco-Peris C, Alcolea Garrido J, Seguí B, Zaragoza R, Climent-Paya V, Fuertes-Kenneally L, Manresa-Rocamora A, Sanz-Rocher A, Baladzhaeva S, Sarabia J. Exergaming System for Exercise-Based Cardiac Rehabilitation in Patients With Heart Failure: Development and Usability Assessment Study of a Device Prototype. JMIR Serious Games 2025;13:e71385 View
  3. Maggio M, Baglio F, Maione R, Calapai R, Di Iulio F, dos Santos P, Maldonado-Díaz M, Pistorino G, Cerasa A, Quartarone A, Calabrò R. The overlooked role of exergames in cognitive-motor neurorehabilitation: a systematic review. npj Digital Medicine 2025;8(1) View
  4. Zhang Y, Wang H, Shi B. Quantifying User Engagement During an Upper Limb Rehabilitation Task. IEEE Transactions on Neural Systems and Rehabilitation Engineering 2026;34:137 View
  5. Zhang Y, García Arias L, Timmerman H, Cao M, Wilhelm E. Enhancing Knee Joint Proprioception in Healthy Adults Through Exergame Training With Augmented Feedback: Randomized Controlled Pilot Trial. JMIR Rehabilitation and Assistive Technologies 2026;13:e78525 View