Published on in Vol 13 (2025)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/68151, first published .
Effectiveness of Gamification Interventions to Improve Physical Activity and Sedentary Behavior in Children and Adolescents: Systematic Review and Meta-Analysis

Effectiveness of Gamification Interventions to Improve Physical Activity and Sedentary Behavior in Children and Adolescents: Systematic Review and Meta-Analysis

Effectiveness of Gamification Interventions to Improve Physical Activity and Sedentary Behavior in Children and Adolescents: Systematic Review and Meta-Analysis

Authors of this article:

Min Wang1 Author Orcid Image ;   Jisheng Xu2 Author Orcid Image ;   Xulin Zhou2 Author Orcid Image ;   Xingchen Li3 Author Orcid Image ;   Yu Zheng1 Author Orcid Image

Journals

  1. Wei X, Huang L, Fu Z, Liu Q, Yu X, Zhao X, Luo R, Wang F, Xiao J, Xue J, Wang F, Tian X, Qiu S, Zhang M, Liu H. Digital Health Intervention Combined with Personalized Healthy Breakfast Guidance Improves Breakfast Behavior Among Chinese Young Adults: A Randomized Controlled Trial. Nutrients 2025;17(20):3219 View