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Published on in Vol 13 (2025)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/70297, first published .
Long-Term Usage of Breeze, a Gamified Breathing Training App, and Its Effect on Momentary Relaxation in People With Cancer: Cohort Study

Long-Term Usage of Breeze, a Gamified Breathing Training App, and Its Effect on Momentary Relaxation in People With Cancer: Cohort Study

Long-Term Usage of Breeze, a Gamified Breathing Training App, and Its Effect on Momentary Relaxation in People With Cancer: Cohort Study

Conference Proceedings

  1. Valente A, Cotto C, Billinghurst M, Gupta K. Proceedings of the Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems. LyreFlute: Sensor-Based Musical Experience for COPD Rehabilitation View
  2. Jo Ackermann L, Wehrli S, Galliker H, Schöning J, Kowatsch T. Proceedings of the Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems. The Impact of a Reward-and-Progression Loop on Engagement with a Mobile Breathing Training: Preliminary Findings from a 15-day Field Study View
  3. Jo Ackermann L, Galliker H, Lukic Y, Kowatsch T. Proceedings of the Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems. Same Breath, Different Device: Comparing VR and Smartphone Biofeedback Breathing Training View