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Published on in Vol 14 (2026)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/76114, first published .
Young boy smiling while playing a game on a tablet computer

Efficacy and Safety of a Video Game–Like Digital Therapy Intervention for Chinese Children With Attention-Deficit/Hyperactivity Disorder: Single-Arm, Open-Label Pre-Post Study

Efficacy and Safety of a Video Game–Like Digital Therapy Intervention for Chinese Children With Attention-Deficit/Hyperactivity Disorder: Single-Arm, Open-Label Pre-Post Study

Journals

  1. Güven G, Hanbay C. Erken Çocukluk Döneminde Dijital Oyunların Gelişimsel Uygunluk, İçerik ve Örtük Mesaj Açısından İncelenmesi. Gelişim ve Psikoloji Dergisi 2026;7(13):19 View
  2. Sarpdağı Y, Yıldız M, Mean S, Çiftçi N. Investigation of the Relationship between Intolerance of Uncertainty and Cyberchondria in Parents of Children with Epilepsy. Archives Of Epilepsy 2026 View

Conference Proceedings

  1. Hagemann S, Duval J, Altarriba Bertran F, Márquez Segura E, Vigil-Hayes M. Companion Publication of the 2026 ACM Designing Interactive Systems Conference. Chasing Play Potentials in Place for Innovative Mobile Crowdsensing View