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Published on in Vol 14 (2026)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/79584, first published .
Woman in VR headset shops virtually, selecting groceries on shelves.

Feasibility and User Experience of Immersive Virtual Reality–Based Rehabilitation in Patients With Stroke: Single-Arm Pretest-Posttest Pilot Study

Feasibility and User Experience of Immersive Virtual Reality–Based Rehabilitation in Patients With Stroke: Single-Arm Pretest-Posttest Pilot Study

Journals

  1. Lygouras D, Tsinakos A, Vadikolias K, Seimenis I. A Preliminary Multi-Criteria Decision-Support Framework for Selecting Immersive Virtual Reality Applications for Usability Evaluation in Upper-Limb Stroke Rehabilitation. Digital Health and Innovation 2026;1(1):6 View