Published on in Vol 14 (2026)
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/82017, first published
.

Journals
- Kang X, Rao W, Yang R, Chen B, Xiao Q, Xie Y, Lin F, Zhan Y, Zeng H, Chen X. Efficacy and safety of immersive, sEMG-triggered virtual reality game training for post-stroke dysphagia: a randomized, single-blind, controlled trial. Neurological Sciences 2026;47(8) View
