Published on 07.06.18 in Vol 6, No 2 (2018): April-June
Works citing "A Mobile Game to Support Smoking Cessation: Prototype Assessment"
According to Crossref, the following articles are citing this article (DOI 10.2196/games.9599):
(note that this is only a small subset of citations)
-
Vilardaga R, Casellas-Pujol E, McClernon JF, Garrison KA. Mobile Applications for the Treatment of Tobacco Use and Dependence. Current Addiction Reports 2019;6(2):86
CrossRef -
Edwards EA, Caton H, Lumsden J, Rivas C, Steed L, Pirunsarn Y, Jumbe S, Newby C, Shenvi A, Mazumdar S, Smith JQ, Greenhill D, Griffiths CJ, Walton RT. Creating a Theoretically Grounded, Gamified Health App: Lessons From Developing the Cigbreak Smoking Cessation Mobile Phone Game. JMIR Serious Games 2018;6(4):e10252
CrossRef -
Thrul J, Tormohlen KN, Meacham MC. Social Media for Tobacco Smoking Cessation Intervention: A Review of the Literature. Current Addiction Reports 2019;6(2):126
CrossRef -
Schenk MJ, Reed DD. Experimental evaluation of matching via a commercially available basketball video game. Journal of Applied Behavior Analysis 2020;53(1):209
CrossRef -
Montagni I, Mabchour I, Tzourio C. Digital Gamification to Enhance Vaccine Knowledge and Uptake: Scoping Review. JMIR Serious Games 2020;8(2):e16983
CrossRef -
Marin-Gomez FX, Garcia-Moreno Marchán R, Mayos-Fernandez A, Flores-Mateo G, Granado-Font E, Barrera Uriarte ML, Duch J, Rey-Reñones C. Exploring Efficacy of a Serious Game (Tobbstop) for Smoking Cessation During Pregnancy: Randomized Controlled Trial. JMIR Serious Games 2019;7(1):e12835
CrossRef -
Dallery J, Raiff BR, Grabinski MJ, Marsch LA. Technology-Based Contingency Management in the Treatment of Substance-Use Disorders. Perspectives on Behavior Science 2019;42(3):445
CrossRef -
White JS, Toussaert S, Thrul J, Bontemps-Jones J, Abroms L, Westmaas JL. Peer Mentoring and Automated Text Messages for Smoking Cessation: A Randomized Pilot Trial. Nicotine & Tobacco Research 2019;
CrossRef -
Kim J, Song H, Merrill Jr K, Jung Y, Kwon RJ. Using Serious Games for Antismoking Health Campaigns: Experimental Study. JMIR Serious Games 2020;8(4):e18528
CrossRef -
Tan N, Koh Y, Goh C, Ngoh S, Tan A, Sankari U, Lee S, Tay H, Lim S. An innovation involving self-surveillance and serious gaming to increase smoking quit rate: Protocol for a pilot randomized controlled trial. Tobacco Prevention & Cessation 2021;7(August):1
CrossRef -
Upton CR, Nastasi JA, Raiff BR. Identifying Video Game Preferences Among Adults Interested in Quitting Smoking Cigarettes: Survey Study. JMIR Serious Games 2022;10(1):e30949
CrossRef -
White JS, Salem MK, Toussaert S, Westmaas JL, Raiff BR, Crane D, Warrender E, Lyles C, Abroms L, Thrul J. Developing a Game (Inner Dragon) Within a Leading Smartphone App for Smoking Cessation: Design and Feasibility Evaluation Study. JMIR Serious Games 2023;11:e46602
CrossRef -
Shirazi A, Radgoudarzi N, Brody AL. Adolescent Tobacco/Nicotine Use and the Potential Role of Contingency Management-based Interventions. Journal of Addiction Medicine 2024;18(2):97
CrossRef -
Goodwin S, Nastasi J, Newman S, Rapoza D, Raiff BR. A Mobile Game to Support Smoking Cessation: Feasibility and Acceptability Assessment (Preprint). JMIR Serious Games 2023;
CrossRef
According to Crossref, the following books are citing this article (DOI 10.2196/games.9599):