Articles published in 2019 in this theme: 11 (scroll down to load remaining articles)
2019
Go back to the top of the page Skip and go to footer section
Using Narrative Game Design to Increase Children’s Physical Activity: Exploratory Thematic Analysis
JMIR Serious Games 2019 (Nov 21); 7(4):e16031
Download Citation: END BibTex RIS
Go back to the top of the page Skip and go to footer section
Go back to the top of the page Skip and go to footer section
Go back to the top of the page Skip and go to footer section
Go back to the top of the page Skip and go to footer section
Go back to the top of the page Skip and go to footer section
Framing Mental Health Within Digital Games: An Exploratory Case Study of Hellblade
JMIR Ment Health 2019 (Apr 18); 6(4):e12432
Download Citation: END BibTex RIS
Go back to the top of the page Skip and go to footer section
Go back to the top of the page Skip and go to footer section
Go back to the top of the page Skip and go to footer section