Articles published in 2022 in this theme: 6 (scroll down to load remaining articles)
2022
View image
Impact of Personalized Avatars and Motion Synchrony on Embodiment and Users’ Subjective Experience: Empirical Study
JMIR Serious Games 2022 (Nov 08); 10(4):e40119
Download Citation: END BibTex RIS
View image
Points and the Delivery of Gameful Experiences in a Gamified Environment: Framework Development and Case Analysis
JMIR Serious Games 2022 (Sep 29); 10(3):e35907
Download Citation: END BibTex RIS
View image
Migration of an Escape Room–Style Educational Game to an Online Environment: Design Thinking Methodology
JMIR Serious Games 2022 (Sep 26); 10(3):e32095
Download Citation: END BibTex RIS
View image
Designing a Serious Game (Above Water) for Stigma Reduction Surrounding Mental Health: Semistructured Interview Study With Expert Participants
JMIR Serious Games 2022 (May 19); 10(2):e21376
Download Citation: END BibTex RIS
View image
Identifying Player Types to Tailor Game-Based Learning Design to Learners: Cross-sectional Survey using Q Methodology
JMIR Serious Games 2022 (Apr 04); 10(2):e30464
Download Citation: END BibTex RIS
View image
Serious Game for Change in Behavioral Intention Toward Lifestyle-Related Diseases: Experimental Study With Structural Equation Modeling Using the Theory of Planned Behavior
JMIR Serious Games 2022 (Feb 21); 10(1):e28982
Download Citation: END BibTex RIS