Articles published in 2021 in this theme: 3 (scroll down to load remaining articles)
2021
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Correction: Design and Evaluation of User-Centered Exergames for Patients With Multiple Sclerosis: Multilevel Usability and Feasibility Studies
JMIR Serious Games 2021 (May 13); 9(2):e30326
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Correction: Virtual Reality App for Treating Eating Behavior in Eating Disorders: Development and Usability Study
JMIR Serious Games 2021 (Apr 20); 9(2):e29686
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Correction: The Effect of a Health Game Prompt on Self-efficacy: Online Between-Subjects Experimental Survey
JMIR Serious Games 2021 (Mar 22); 9(1):e28894
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