Published on in Vol 2, No 1 (2014): Jan-Jun

Personal, Social, and Game-Related Correlates of Active and Non-Active Gaming Among Dutch Gaming Adolescents: Survey-Based Multivariable, Multilevel Logistic Regression Analyses

Personal, Social, and Game-Related Correlates of Active and Non-Active Gaming Among Dutch Gaming Adolescents: Survey-Based Multivariable, Multilevel Logistic Regression Analyses

Personal, Social, and Game-Related Correlates of Active and Non-Active Gaming Among Dutch Gaming Adolescents: Survey-Based Multivariable, Multilevel Logistic Regression Analyses

Journals

  1. Simons M, Chinapaw M, Brug J, Seidell J, de Vet E. Associations between active video gaming and other energy-balance related behaviours in adolescents: a 24-hour recall diary study. International Journal of Behavioral Nutrition and Physical Activity 2015;12(1) View
  2. Schneider K, Carter J, Putnam C, Keeney J, DeCator D, Kern D, Aylward L. Correlates of Active Videogame Use in Children. Games for Health Journal 2018;7(2):100 View
  3. Rasche P, Schlomann A, Mertens A. Who Is Still Playing Pokémon Go? A Web-Based Survey. JMIR Serious Games 2017;5(2):e7 View
  4. Angelini F, Pivetta E, Marino C, Canale N, Spada M, Vieno A. Social norms and problematic gaming among adolescents: The role of Internet use coping motives. Addictive Behaviors 2024;148:107865 View
  5. Mo W, Saibon J, LI Y, Li J, He Y. Effects of game-based physical education program on enjoyment in children and adolescents: a systematic review and meta-analysis. BMC Public Health 2024;24(1) View