Serious Games for Health and Medicine
View E-collection for ‘Serious Games for Health and Medicine’![Behavioral Economics, Wearable Devices, and Cooperative Games: Results From a Population-Based Intervention to Increase Physical Activity Behavioral Economics, Wearable Devices, and Cooperative Games: Results From a Population-Based Intervention to Increase Physical Activity](https://asset.jmir.pub/assets/62412a74daed06f16eae6027f4108c63.png 480w,https://asset.jmir.pub/assets/62412a74daed06f16eae6027f4108c63.png 960w,https://asset.jmir.pub/assets/62412a74daed06f16eae6027f4108c63.png 1920w,https://asset.jmir.pub/assets/62412a74daed06f16eae6027f4108c63.png 2500w)
Trevor van Mierlo, Douglas Hyatt, Andrew T. Ching, Rachel Fournier, Ron S Dembo
JMIR Serious Games 2016 (Jan 28); 4(1):e1Download Citation: END BibTex RIS
![Feasibility of Applied Gaming During Interdisciplinary Rehabilitation for Patients With Complex Chronic Pain and Fatigue Complaints: A Mixed-Methods Study Feasibility of Applied Gaming During Interdisciplinary Rehabilitation for Patients With Complex Chronic Pain and Fatigue Complaints: A Mixed-Methods Study](https://asset.jmir.pub/assets/1fb67a5771b31c3dacdfa0cc64c0680e.png 480w,https://asset.jmir.pub/assets/1fb67a5771b31c3dacdfa0cc64c0680e.png 960w,https://asset.jmir.pub/assets/1fb67a5771b31c3dacdfa0cc64c0680e.png 1920w,https://asset.jmir.pub/assets/1fb67a5771b31c3dacdfa0cc64c0680e.png 2500w)
Miel A P Vugts, Margot C W Joosen, Alfonsus H M M van Bergen, Hubertus J M Vrijhoef
JMIR Serious Games 2016 (Apr 01); 4(1):e2Download Citation: END BibTex RIS
![The Relationship Between Engagement and Neurophysiological Measures of Attention in Motion-Controlled Video Games: A Randomized Controlled Trial The Relationship Between Engagement and Neurophysiological Measures of Attention in Motion-Controlled Video Games: A Randomized Controlled Trial](https://asset.jmir.pub/assets/f5f71b778a997eed241c9b346d84bdf1.jpg 480w,https://asset.jmir.pub/assets/f5f71b778a997eed241c9b346d84bdf1.jpg 960w,https://asset.jmir.pub/assets/f5f71b778a997eed241c9b346d84bdf1.jpg 1920w,https://asset.jmir.pub/assets/f5f71b778a997eed241c9b346d84bdf1.jpg 2500w)
Amber M Leiker, Matthew Miller, Lauren Brewer, Monica Nelson, Maria Siow, Keith Lohse
JMIR Serious Games 2016 (Apr 21); 4(1):e4Download Citation: END BibTex RIS
![A Serious Game for Massive Training and Assessment of French Soldiers Involved in Forward Combat Casualty Care (3D-SC1): Development and Deployment A Serious Game for Massive Training and Assessment of French Soldiers Involved in Forward Combat Casualty Care (3D-SC1): Development and Deployment](https://asset.jmir.pub/assets/574f69da605892b8c9d0403a3e125a71.jpg 480w,https://asset.jmir.pub/assets/574f69da605892b8c9d0403a3e125a71.jpg 960w,https://asset.jmir.pub/assets/574f69da605892b8c9d0403a3e125a71.jpg 1920w,https://asset.jmir.pub/assets/574f69da605892b8c9d0403a3e125a71.jpg 2500w)
Pierre Pasquier, Stéphane Mérat, Brice Malgras, Ludovic Petit, Xavier Queran, Christian Bay, Mathieu Boutonnet, Patrick Jault, Sylvain Ausset, Yves Auroy, Jean Paul Perez, Antoine Tesnière, François Pons, Alexandre Mignon
JMIR Serious Games 2016 (May 18); 4(1):e5Download Citation: END BibTex RIS
![Crave-Out: A Distraction/Motivation Mobile Game to Assist in Smoking Cessation Crave-Out: A Distraction/Motivation Mobile Game to Assist in Smoking Cessation](https://asset.jmir.pub/assets/eac47596d60055955f3df30049bf802d.png 480w,https://asset.jmir.pub/assets/eac47596d60055955f3df30049bf802d.png 960w,https://asset.jmir.pub/assets/eac47596d60055955f3df30049bf802d.png 1920w,https://asset.jmir.pub/assets/eac47596d60055955f3df30049bf802d.png 2500w)
Crave-Out: A Distraction/Motivation Mobile Game to Assist in Smoking Cessation
Kathryn L DeLaughter, Rajani S Sadasivam, Ariana Kamberi, Thomas M English, Greg L Seward, S Wayne Chan, Julie E Volkman, Daniel J Amante, Thomas K Houston
JMIR Serious Games 2016 (May 26); 4(1):e3Download Citation: END BibTex RIS
![A Serious Game for Clinical Assessment of Cognitive Status: Validation Study A Serious Game for Clinical Assessment of Cognitive Status: Validation Study](https://asset.jmir.pub/assets/805072d56d141d140168723d7053187b.png 480w,https://asset.jmir.pub/assets/805072d56d141d140168723d7053187b.png 960w,https://asset.jmir.pub/assets/805072d56d141d140168723d7053187b.png 1920w,https://asset.jmir.pub/assets/805072d56d141d140168723d7053187b.png 2500w)
A Serious Game for Clinical Assessment of Cognitive Status: Validation Study
Tiffany Tong, Mark Chignell, Mary C. Tierney, Jacques Lee
JMIR Serious Games 2016 (May 27); 4(1):e7Download Citation: END BibTex RIS
![Effects of Playing a Serious Computer Game on Body Mass Index and Nutrition Knowledge in Women Effects of Playing a Serious Computer Game on Body Mass Index and Nutrition Knowledge in Women](https://asset.jmir.pub/assets/13187287bc85bbb56bee99d15df269e3.png 480w,https://asset.jmir.pub/assets/13187287bc85bbb56bee99d15df269e3.png 960w,https://asset.jmir.pub/assets/13187287bc85bbb56bee99d15df269e3.png 1920w,https://asset.jmir.pub/assets/13187287bc85bbb56bee99d15df269e3.png 2500w)
Effects of Playing a Serious Computer Game on Body Mass Index and Nutrition Knowledge in Women
Mariya Shiyko, Sean Hallinan, Magy Seif El-Nasr, Shree Subramanian, Carmen Castaneda-Sceppa
JMIR Serious Games 2016 (Jun 02); 4(1):e8Download Citation: END BibTex RIS
Formative Evaluation and Development of Games
View E-collection for ‘Formative Evaluation and Development of Games’![Epic Allies: Development of a Gaming App to Improve Antiretroviral Therapy Adherence Among Young HIV-Positive Men Who Have Sex With Men Epic Allies: Development of a Gaming App to Improve Antiretroviral Therapy Adherence Among Young HIV-Positive Men Who Have Sex With Men](https://asset.jmir.pub/assets/c086d0e60a46468f4dd8560ae1505d99.png 480w,https://asset.jmir.pub/assets/c086d0e60a46468f4dd8560ae1505d99.png 960w,https://asset.jmir.pub/assets/c086d0e60a46468f4dd8560ae1505d99.png 1920w,https://asset.jmir.pub/assets/c086d0e60a46468f4dd8560ae1505d99.png 2500w)
Sara LeGrand, Kathryn Elizabeth Muessig, Tobias McNulty, Karina Soni, Kelly Knudtson, Alex Lemann, Nkechinyere Nwoko, Lisa B. Hightow-Weidman
JMIR Serious Games 2016 (May 13); 4(1):e6Download Citation: END BibTex RIS
Exergames, Active Games and Gamification of Physical Activity
View E-collection for ‘Exergames, Active Games and Gamification of Physical Activity’![Development and Reliability Evaluation of the Movement Rating Instrument for Virtual Reality Video Game Play Development and Reliability Evaluation of the Movement Rating Instrument for Virtual Reality Video Game Play](https://asset.jmir.pub/assets/b56eea4b6348ec82c901b66fa1ad1c0a.png 480w,https://asset.jmir.pub/assets/b56eea4b6348ec82c901b66fa1ad1c0a.png 960w,https://asset.jmir.pub/assets/b56eea4b6348ec82c901b66fa1ad1c0a.png 1920w,https://asset.jmir.pub/assets/b56eea4b6348ec82c901b66fa1ad1c0a.png 2500w)
Danielle Levac, Joanna Nawrotek, Emilie Deschenes, Tia Giguere, Julie Serafin, Martin Bilodeau, Heidi Sveistrup
JMIR Serious Games 2016 (Jun 01); 4(1):e9Download Citation: END BibTex RIS