Published on in Vol 4, No 1 (2016): Jan-Jun

Crave-Out: A Distraction/Motivation Mobile Game to Assist in Smoking Cessation

Crave-Out: A Distraction/Motivation Mobile Game to Assist in Smoking Cessation

Crave-Out: A Distraction/Motivation Mobile Game to Assist in Smoking Cessation

Journals

  1. Vilardaga R, Casellas-Pujol E, McClernon J, Garrison K. Mobile Applications for the Treatment of Tobacco Use and Dependence. Current Addiction Reports 2019;6(2):86 View
  2. Edwards E, Caton H, Lumsden J, Rivas C, Steed L, Pirunsarn Y, Jumbe S, Newby C, Shenvi A, Mazumdar S, Smith J, Greenhill D, Griffiths C, Walton R. Creating a Theoretically Grounded, Gamified Health App: Lessons From Developing the Cigbreak Smoking Cessation Mobile Phone Game. JMIR Serious Games 2018;6(4):e10252 View
  3. Luna-Perejon F, Malwade S, Styliadis C, Civit J, Cascado-Caballero D, Konstantinidis E, Abdul S, Bamidis P, Civit A, Li Y. Evaluation of user satisfaction and usability of a mobile app for smoking cessation. Computer Methods and Programs in Biomedicine 2019;182:105042 View
  4. Hale A, Young V, Grand A, McNulty C. Can Gaming Increase Antibiotic Awareness in Children? A Mixed-Methods Approach. JMIR Serious Games 2017;5(1):e5 View
  5. Verschueren S, Buffel C, Vander Stichele G. Developing Theory-Driven, Evidence-Based Serious Games for Health: Framework Based on Research Community Insights. JMIR Serious Games 2019;7(2):e11565 View
  6. Amante D, Blok A, Nagawa C, Wijesundara J, Allison J, Person S, Morley J, Conigliaro J, Mattocks K, Garber L, Houston T, Sadasivam R. The ‘Take a Break’ game: Randomized trial protocol for a technology-assisted brief abstinence experience designed to engage lower-motivated smokers. Contemporary Clinical Trials 2020;93:106002 View
  7. Bindoff I, de Salas K, Peterson G, Ling T, Lewis I, Wells L, Gee P, Ferguson S. Quittr: The Design of a Video Game to Support Smoking Cessation. JMIR Serious Games 2016;4(2):e19 View
  8. Krebs P, Burkhalter J, Fiske J, Snow H, Schofield E, Iocolano M, Borderud S, Ostroff J. The QuitIT Coping Skills Game for Promoting Tobacco Cessation Among Smokers Diagnosed With Cancer: Pilot Randomized Controlled Trial. JMIR mHealth and uHealth 2019;7(1):e10071 View
  9. Schlam T, Baker T. Playing Around with Quitting Smoking: A Randomized Pilot Trial of Mobile Games as a Craving Response Strategy. Games for Health Journal 2020;9(1):64 View
  10. Vergani L, Marton G, Pizzoli S, Monzani D, Mazzocco K, Pravettoni G. Training Cognitive Functions Using Mobile Apps in Breast Cancer Patients: Systematic Review. JMIR mHealth and uHealth 2019;7(3):e10855 View
  11. Marin-Gomez F, Garcia-Moreno Marchán R, Mayos-Fernandez A, Flores-Mateo G, Granado-Font E, Barrera Uriarte M, Duch J, Rey-Reñones C. Exploring Efficacy of a Serious Game (Tobbstop) for Smoking Cessation During Pregnancy: Randomized Controlled Trial. JMIR Serious Games 2019;7(1):e12835 View
  12. Derksen M, van Strijp S, Kunst A, Daams J, Jaspers M, Fransen M. Serious games for smoking prevention and cessation: A systematic review of game elements and game effects. Journal of the American Medical Informatics Association 2020;27(5):818 View
  13. Rehman H, Kamal A, Sayani S, Morris P, Merchant A, Virani S. Using Mobile Health (mHealth) Technology in the Management of Diabetes Mellitus, Physical Inactivity, and Smoking. Current Atherosclerosis Reports 2017;19(4) View
  14. Martins R, Junaid M, Khan M, Aziz N, Fazal Z, Umoodi M, Shah F, Khan J. Factors motivating smoking cessation: a cross-sectional study in a lower-middle-income country. BMC Public Health 2021;21(1) View
  15. Enyioha C, Loufman L, Grewe M, Cené C, Khairat S, Goldstein A, Kistler C. Black Smokers’ Preferences for Features of a Smoking Cessation App: Qualitative Study. JMIR Formative Research 2023;7:e43603 View
  16. Matthews J, Carlisle V, Walker R, Dennie E, Durant C, McConville R, Isotalus H, Attwood A, Jain L. “The worst thing is lying in bed thinking ‘I want a cigarette’” a qualitative exploration of smoker’s and ex-smoker’s perceptions of sleep during a quit attempt and the use of cognitive behavioural therapy for insomnia to aid cessation. PLOS ONE 2024;19(5):e0299702 View

Books/Policy Documents

  1. Mentor D. Advanced Methodologies and Technologies in Network Architecture, Mobile Computing, and Data Analytics. View
  2. Mentor D. Encyclopedia of Information Science and Technology, Fourth Edition. View