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Citing this Article

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Published on 13.07.16 in Vol 4, No 2 (2016): Jul-Dec

This paper is in the following e-collection/theme issue:

Works citing "A Serious Game to Increase Healthy Food Consumption in Overweight or Obese Adults: Randomized Controlled Trial"

According to Crossref, the following articles are citing this article (DOI 10.2196/games.5708):

(note that this is only a small subset of citations)

  1. Vergani L, Marton G, Pizzoli SFM, Monzani D, Mazzocco K, Pravettoni G. Training Cognitive Functions Using Mobile Apps in Breast Cancer Patients: Systematic Review. JMIR mHealth and uHealth 2019;7(3):e10855
    CrossRef
  2. Holzmann SL, Dischl F, Schäfer H, Groh G, Hauner H, Holzapfel C. Digital Gaming for Nutritional Education: A Survey on Preferences, Motives, and Needs of Children and Adolescents. JMIR Formative Research 2019;3(1):e10284
    CrossRef
  3. Forman EM, Manasse SM, Dallal DH, Crochiere RJ, Loyka CM, Butryn ML, Juarascio AS, Houben K. Computerized neurocognitive training for improving dietary health and facilitating weight loss. Journal of Behavioral Medicine 2019;
    CrossRef
  4. Pinder C, Vermeulen J, Cowan BR, Beale R. Digital Behaviour Change Interventions to Break and Form Habits. ACM Transactions on Computer-Human Interaction 2018;25(3):1
    CrossRef
  5. Schakel L, Veldhuijzen DS, Middendorp HV, Dessel PV, Houwer JD, Bidarra R, Evers AWM, Meule A. The effects of a gamified approach avoidance training and verbal suggestions on food outcomes. PLOS ONE 2018;13(7):e0201309
    CrossRef
  6. Forman EM, Goldstein SP, Flack D, Evans BC, Manasse SM, Dochat C. Promising technological innovations in cognitive training to treat eating-related behavior. Appetite 2018;124:68
    CrossRef
  7. Poppelaars A, Scholten H, Granic I, Veling H, Johnson-Glenberg MC, Luijten M. When winning is losing: A randomized controlled trial testing a video game to train food-specific inhibitory control. Appetite 2018;129:143
    CrossRef
  8. Hoffmann A, Christmann CA, Bleser G. Gamification in Stress Management Apps: A Critical App Review. JMIR Serious Games 2017;5(2):e13
    CrossRef
  9. Gasch M, Dunleavy GJ, Kyaw BM, Lean MEJ, Nikolaou CK. Personalized Health, eLearning, and mHealth Interventions to Improve Nutritional Status. Current Nutrition Reports 2016;5(4):295
    CrossRef