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Citing this Article

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Published on 12.05.17 in Vol 5, No 2 (2017): Apr-Jun

This paper is in the following e-collection/theme issue:

Works citing "Guidelines for the Gamification of Self-Management of Chronic Illnesses: Multimethod Study"

According to Crossref, the following articles are citing this article (DOI 10.2196/games.7472):

(note that this is only a small subset of citations)

  1. Kaufman N, Dadashi M. Using Digital Health Technology to Prevent and Treat Diabetes. Diabetes Technology & Therapeutics 2018;20(S1):S-71
    CrossRef
  2. Jibb LA, Stevens BJ, Nathan PC, Seto E, Cafazzo JA, Johnston DL, Hum V, Stinson JN. Perceptions of Adolescents With Cancer Related to a Pain Management App and Its Evaluation: Qualitative Study Nested Within a Multicenter Pilot Feasibility Study. JMIR mHealth and uHealth 2018;6(4):e80
    CrossRef
  3. Giunti G, Guisado Fernández E, Dorronzoro Zubiete E, Rivera Romero O. Supply and Demand in mHealth Apps for Persons With Multiple Sclerosis: Systematic Search in App Stores and Scoping Literature Review. JMIR mHealth and uHealth 2018;6(5):e10512
    CrossRef
  4. Jessen S, Mirkovic J, Ruland CM. Creating Gameful Design in mHealth: A Participatory Co-Design Approach. JMIR mHealth and uHealth 2018;6(12):e11579
    CrossRef
  5. Abdul Rahim MI, Thomas RH. Gamification of Medication Adherence in Epilepsy. Seizure 2017;52:11
    CrossRef