Published on in Vol 5, No 2 (2017): Apr-Jun
Journals
- Khalili-Mahani N, Smyrnova A, Kakinami L. To Each Stress Its Own Screen: A Cross-Sectional Survey of the Patterns of Stress and Various Screen Uses in Relation to Self-Admitted Screen Addiction. Journal of Medical Internet Research 2019;21(4):e11485 View
- Lee D, Choo J, Ng L, Muthukrishnan C, Ang E. Insights for medical education: via a mathematical modelling of gamification. The Asia Pacific Scholar 2021;6(2):9 View
- Bijkerk L, Oenema A, Geschwind N, Spigt M. Measuring Engagement with Mental Health and Behavior Change Interventions: an Integrative Review of Methods and Instruments. International Journal of Behavioral Medicine 2023;30(2):155 View
- Warsinsky S, Schmidt-Kraepelin M, Rank S, Thiebes S, Sunyaev A. Conceptual Ambiguity Surrounding Gamification and Serious Games in Health Care: Literature Review and Development of Game-Based Intervention Reporting Guidelines (GAMING). Journal of Medical Internet Research 2021;23(9):e30390 View
- Yang M, Duan Y, Liang W, Peiris D, Baker J. Effects of Face-to-Face and eHealth Blended Interventions on Physical Activity, Diet, and Weight-Related Outcomes among Adults: A Systematic Review and Meta-Analysis. International Journal of Environmental Research and Public Health 2023;20(2):1560 View
- Xu L, Shi H, Shen M, Ni Y, Zhang X, Pang Y, Yu T, Lian X, Yu T, Yang X, Li F. The Effects of mHealth-Based Gamification Interventions on Participation in Physical Activity: Systematic Review. JMIR mHealth and uHealth 2022;10(2):e27794 View
- van der Valk E, Mulder D, Kouwenhoven T, Nagtzaam N, van Rossum E, Dik W, Leenen P. Monocyte adaptations in patients with obesity during a 1.5 year lifestyle intervention. Frontiers in Immunology 2022;13 View
- Liu M, Guan X, Guo X, He Y, Liu Z, Ni S, Wu Y. Impact of Serious Games on Body Composition, Physical Activity, and Dietary Change in Children and Adolescents: A Systematic Review and Meta-Analysis of Randomized Controlled Trials. Nutrients 2024;16(9):1290 View