Published on in Vol 6, No 3 (2018): Jul-Sep
Journals
- Colder Carras M, Kalbarczyk A, Wells K, Banks J, Kowert R, Gillespie C, Latkin C. Connection, meaning, and distraction: A qualitative study of video game play and mental health recovery in veterans treated for mental and/or behavioral health problems. Social Science & Medicine 2018;216:124 View
- Colder Carras M, Bergendahl M, Labrique A. Community Case Study: Stack Up’s Overwatch Program, an Online Suicide Prevention and Peer Support Program for Video Gamers. Frontiers in Psychology 2021;12 View
- Ruiz M, Moreno M, Girela-Serrano B, Díaz-Oliván I, Muñoz L, González-Garrido C, Porras-Segovia A. Winning The Game Against Depression: A Systematic Review of Video Games for the Treatment of Depressive Disorders. Current Psychiatry Reports 2022;24(1):23 View
- Perepezko K, Bergendahl M, Kunz C, Labrique A, Carras M, Colder Carras M. “Instead, You’re Going to a Friend”: Evaluation of a Community-Developed, Peer-Delivered Online Crisis Prevention Intervention. Psychiatric Services 2024 View
- Chen X, Chen L, Chen X, Ye Q, Cai G, Zeng Y. Assessing the impact of immersive virtual reality technology on the psychological recovery of patients with Parkinson’s disease depression: study protocol of a randomized controlled trial. Trials 2024;25(1) View
Books/Policy Documents
- Areán P, Allred R. Digital Therapeutics for Mental Health and Addiction. View