Published on in Vol 7, No 1 (2019): Jan-Mar

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/10902, first published .
A Novel Clinician-Orchestrated Virtual Reality Platform for Distraction During Pediatric Intravenous Procedures in Children With Hemophilia: Randomized Controlled Trial

A Novel Clinician-Orchestrated Virtual Reality Platform for Distraction During Pediatric Intravenous Procedures in Children With Hemophilia: Randomized Controlled Trial

A Novel Clinician-Orchestrated Virtual Reality Platform for Distraction During Pediatric Intravenous Procedures in Children With Hemophilia: Randomized Controlled Trial

Journals

  1. Flogie A, Aberšek B, Kordigel Aberšek M, Sik Lanyi C, Pesek I. Development and Evaluation of Intelligent Serious Games for Children With Learning Difficulties: Observational Study. JMIR Serious Games 2020;8(2):e13190 View
  2. Özalp Gerçeker G, Ayar D, Özdemir E, Bektaş M. Effects of virtual reality on pain, fear and anxiety during blood draw in children aged 5–12 years old: A randomised controlled study. Journal of Clinical Nursing 2020;29(7-8):1151 View
  3. Takemoto J, Parmentier B, Bratelli R, Merritt T, California Health Sciences University L. Extended Reality in Patient Care and Pharmacy Practice: A Viewpoint. Journal of Contemporary Pharmacy Practice 2020;66(4):22 View
  4. Takemoto J, Parmentier B, Bratelli R, Merritt T, Coyne L. Extended Reality in Patient Care and Pharmacy Practice: A Viewpoint. Journal of Contemporary Pharmacy Practice 2019;66(4):33 View
  5. Erdogan B, Aytekin Ozdemir A. The Effect of Three Different Methods on Venipuncture Pain and Anxiety in Children: Distraction Cards, Virtual Reality, and Buzzy® (Randomized Controlled Trial). Journal of Pediatric Nursing 2021;58:e54 View
  6. Chan H, Chang H, Huang T. Virtual reality teaching in chemotherapy administration: Randomised controlled trial. Journal of Clinical Nursing 2021;30(13-14):1874 View
  7. Kılıç A, Brown A, Aras I, Hui R, Hare J, Hughes L, McCracken L. Using Virtual Technology for Fear of Medical Procedures: A Systematic Review of the Effectiveness of Virtual Reality-Based Interventions. Annals of Behavioral Medicine 2021;55(11):1062 View
  8. Takac M, Collett J, Conduit R, De Foe A. Addressing virtual reality misclassification: A hardware‐based qualification matrix for virtual reality technology. Clinical Psychology & Psychotherapy 2021;28(3):538 View
  9. Czech O, Wrzeciono A, Rutkowska A, Guzik A, Kiper P, Rutkowski S. Virtual Reality Interventions for Needle-Related Procedural Pain, Fear and Anxiety—A Systematic Review and Meta-Analysis. Journal of Clinical Medicine 2021;10(15):3248 View
  10. Fu Y, Hu Y, Sundstedt V. A Systematic Literature Review of Virtual, Augmented, and Mixed Reality Game Applications in Healthcare. ACM Transactions on Computing for Healthcare 2022;3(2):1 View
  11. Pandrangi V, Shah S, Bruening J, Wax M, Clayburgh D, Andersen P, Li R. Effect of Virtual Reality on Pain Management and Opioid Use Among Hospitalized Patients After Head and Neck Surgery. JAMA Otolaryngology–Head & Neck Surgery 2022;148(8):724 View
  12. Gold J, SooHoo M, Laikin A, Lane A, Klein M. Effect of an Immersive Virtual Reality Intervention on Pain and Anxiety Associated With Peripheral Intravenous Catheter Placement in the Pediatric Setting. JAMA Network Open 2021;4(8):e2122569 View
  13. Lluesma-Vidal M, Carcelén González R, García-Garcés L, Sánchez-López M, Peyro L, Ruiz-Zaldibar C. Effect of Virtual Reality on Pediatric Pain and Fear During Procedures Involving Needles: Systematic Review and Meta-analysis. JMIR Serious Games 2022;10(3):e35008 View
  14. Bernaerts S, Bonroy B, Daems J, Sels R, Struyf D, Gies I, van de Veerdonk W. Virtual Reality for Distraction and Relaxation in a Pediatric Hospital Setting: An Interventional Study With a Mixed-Methods Design. Frontiers in Digital Health 2022;4 View
  15. Chang C, Hwang G. An experiential learning-based virtual reality approach to fostering problem-resolving competence in professional training. Interactive Learning Environments 2023;31(8):4713 View
  16. Addab S, Hamdy R, Thorstad K, Le May S, Tsimicalis A. Use of virtual reality in managing paediatric procedural pain and anxiety: An integrative literature review. Journal of Clinical Nursing 2022;31(21-22):3032 View
  17. Hsu M, Whu Y, Lin I, Liu C, Lai F, Liu P, Chen C. Effectiveness of Virtual Reality Interactive Play for Children During Intravenous Placement: A Randomized Controlled Trial. Asian Nursing Research 2022;16(2):87 View
  18. Ketsuwan C, Matang W, Ratanapornsompong W, Sangkum P, Phengsalae Y, Kongchareonsombat W, Jongwannasiri M. Prospective randomized controlled trial to evaluate effectiveness of virtual reality to decrease anxiety in office-based flexible cystoscopy patients. World Journal of Urology 2022;40(10):2575 View
  19. Clerc P, Arneja J, Zwimpfer C, Behboudi A, Goldman R. A Randomized Controlled Trial of Virtual Reality in Awake Minor Pediatric Plastic Surgery Procedures. Plastic & Reconstructive Surgery 2021;148(2):400 View
  20. Wang Y, Guo L, Xiong X. Effects of Virtual Reality-Based Distraction of Pain, Fear, and Anxiety During Needle-Related Procedures in Children and Adolescents. Frontiers in Psychology 2022;13 View
  21. Addab S, Hamdy R, Le May S, Thorstad K, Tsimicalis A. The use of virtual reality during medical procedures in a pediatric orthopedic setting: A mixed‐methods pilot feasibility study. Paediatric and Neonatal Pain 2022 View
  22. Johnson M, Andras L, Andras L, Ellington M, Upasani V, Shah A. What’s New in Pain Management for Pediatric Orthopaedic Surgery. Journal of Pediatric Orthopaedics 2021;41(10):e923 View
  23. Ogihara H, Funato Y, Oku H. Proposal for a Distraction Technique Using Two-Screen Projection for Stress Relief in Children With Medical Complexity. IEEE Access 2023;11:105749 View
  24. Wols A, Pingel M, Lichtwarck-Aschoff A, Granic I. Effectiveness of applied and casual games for young people's mental health: A systematic review of randomised controlled studies. Clinical Psychology Review 2024;108:102396 View
  25. Olutoye O, Eriksson E, Menchaca A, Kirsner R, Tanaka R, Schultz G, Weir D, Wagner T, Renata F, Naik-Mathuria B, Liu P, Ead K, Adedayo T, Armstrong D, McMullin N, Balch Samora J, Akingba A. Management of Acute Wounds – Expert Panel Consensus Statement. Advances in Wound Care 2024 View
  26. Czub M, Serrano-Ibáñez E, Piskorz J, Esteve R, Lydon H, López-Martínez A, Mullen B, Ramírez-Maestre C, Heary C, O’Neill C, Sainero G, Ruiz Escalera J, Caes L, Morales Murcia S, McDarby V, McGuire B. Virtual Reality Distraction for Needle-Related Pain and Distress in Children: A Multicenter Randomized Controlled Trial. Cyberpsychology, Behavior, and Social Networking 2024;27(6):409 View
  27. Zavlanou C, Savary V, Mermet S, Sander D, Corradi-Dell’Acqua C, Rudrauf D, Tisserand Y, Sahyoun C. Virtual reality vs. tablet for procedural comfort using an identical game in children undergoing venipuncture: a randomized clinical trial. Frontiers in Pediatrics 2024;12 View

Books/Policy Documents

  1. Malicki-Sanchez K. Handbook of Research on the Global Impacts and Roles of Immersive Media. View
  2. Pereira M, Oliveira P, Gomes M, de Sousa S. Handbook of Research on Advances in Digital Technologies to Promote Rehabilitation and Community Participation. View