Published on in Vol 7, No 2 (2019): Apr-Jun
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/13620, first published
.
Journals
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- Krebs C, Falkner M, Niklaus J, Persello L, Klöppel S, Nef T, Urwyler P. Application of Eye Tracking in Puzzle Games for Adjunct Cognitive Markers: Pilot Observational Study in Older Adults. JMIR Serious Games 2021;9(1):e24151 View
- Wiley K, Robinson R, Mandryk R. The Making and Evaluation of Digital Games Used for the Assessment of Attention: Systematic Review. JMIR Serious Games 2021;9(3):e26449 View
- Brill E, Krebs C, Falkner M, Peter J, Henke K, Züst M, Minkova L, Brem A, Klöppel S. Can a serious game-based cognitive training attenuate cognitive decline related to Alzheimer’s disease? Protocol for a randomized controlled trial. BMC Psychiatry 2022;22(1) View
- Gashaj V, Dapp L, Trninic D, Roebers C. The effect of video games, exergames and board games on executive functions in kindergarten and 2nd grade: An explorative longitudinal study. Trends in Neuroscience and Education 2021;25:100162 View
- Ono T, Sakurai T, Kasuno S, Murai T. Novel 3-D action video game mechanics reveal differentiable cognitive constructs in young players, but not in old. Scientific Reports 2022;12(1) View
- Liu Z, He Z, Yuan J, Lin H, Fu C, Zhang Y, Wang N, Li G, Bu J, Chen M, Jia J. Application of Immersive Virtual-Reality-Based Puzzle Games in Elderly Patients with Post-Stroke Cognitive Impairment: A Pilot Study. Brain Sciences 2022;13(1):79 View
- Urwyler P, Gupta R, Falkner M, Niklaus J, Müri R, Nef T. Tablet-Based Puzzle Game Intervention for Cognitive Function and Well-Being in Healthy Adults: Pilot Feasibility Randomized Controlled Trial. JMIR Aging 2023;6:e46177 View
- Gutiérrez-Pérez B, Martín-García A, Murciano-Hueso A, de Oliveira Cardoso A. Use of serious games with older adults: systematic literature review. Humanities and Social Sciences Communications 2023;10(1) View
- Takahashi N, Ono T, Omori Y, Iizumi M, Kato H, Kasuno S, Persing B, Tsuchiya K. Assessment of executive functions using a 3D-video game in children and adolescents with ADHD. Frontiers in Psychiatry 2024;15 View
- Waddington J, Pickering J, Hodgson T. The Table-top Visual Search Ability Test for children and young people: Normative response time data from typically developing children. British Journal of Visual Impairment 2021;39(2):117 View
- Hougaard B, Knoche H. Aiming, Pointing, Steering: A Core Task Analysis Framework for Gameplay. Proceedings of the ACM on Human-Computer Interaction 2024;8(CHI PLAY):1 View