Serious Games for Health and Medicine
View E-collection for ‘Serious Games for Health and Medicine’![FightHPV: Design and Evaluation of a Mobile Game to Raise Awareness About Human Papillomavirus and Nudge People to Take Action Against Cervical Cancer FightHPV: Design and Evaluation of a Mobile Game to Raise Awareness About Human Papillomavirus and Nudge People to Take Action Against Cervical Cancer](https://asset.jmir.pub/assets/c81f2893c516b27f8e8dbe4e7082a755.gif 480w,https://asset.jmir.pub/assets/c81f2893c516b27f8e8dbe4e7082a755.gif 960w,https://asset.jmir.pub/assets/c81f2893c516b27f8e8dbe4e7082a755.gif 1920w,https://asset.jmir.pub/assets/c81f2893c516b27f8e8dbe4e7082a755.gif 2500w)
Tomás Ruiz-López, Sagar Sen, Elisabeth Jakobsen, Ameli Tropé, Philip E Castle, Bo Terning Hansen, Mari Nygård
JMIR Serious Games 2019 (Apr 08); 7(2):e8540Download Citation: END BibTex RIS
![Developing Theory-Driven, Evidence-Based Serious Games for Health: Framework Based on Research Community Insights Developing Theory-Driven, Evidence-Based Serious Games for Health: Framework Based on Research Community Insights](https://asset.jmir.pub/assets/ca1f6f728bdd1bdcfdafbfe961f0175a.png 480w,https://asset.jmir.pub/assets/ca1f6f728bdd1bdcfdafbfe961f0175a.png 960w,https://asset.jmir.pub/assets/ca1f6f728bdd1bdcfdafbfe961f0175a.png 1920w,https://asset.jmir.pub/assets/ca1f6f728bdd1bdcfdafbfe961f0175a.png 2500w)
Sarah Verschueren, Connor Buffel, Geert Vander Stichele
JMIR Serious Games 2019 (May 02); 7(2):e11565Download Citation: END BibTex RIS
![An Interactive Mobile App Game to Address Aggression (RegnaTales): Pilot Quantitative Study An Interactive Mobile App Game to Address Aggression (RegnaTales): Pilot Quantitative Study](https://asset.jmir.pub/assets/8b41a9a2d25c5bbf8f4f5dffc9fe4d5d.png 480w,https://asset.jmir.pub/assets/8b41a9a2d25c5bbf8f4f5dffc9fe4d5d.png 960w,https://asset.jmir.pub/assets/8b41a9a2d25c5bbf8f4f5dffc9fe4d5d.png 1920w,https://asset.jmir.pub/assets/8b41a9a2d25c5bbf8f4f5dffc9fe4d5d.png 2500w)
An Interactive Mobile App Game to Address Aggression (RegnaTales): Pilot Quantitative Study
Jeffrey G Ong, Nikki S Lim-Ashworth, Yoon P Ooi, Jillian S Boon, Rebecca P Ang, Dion H Goh, Say H Ong, Daniel S Fung
JMIR Serious Games 2019 (May 08); 7(2):e13242Download Citation: END BibTex RIS
![A Motion-Activated Video Game for Prevention of Substance Use Disorder Relapse in Youth: Pilot Randomized Controlled Trial A Motion-Activated Video Game for Prevention of Substance Use Disorder Relapse in Youth: Pilot Randomized Controlled Trial](https://asset.jmir.pub/assets/0a37505c99abefade84d9b74cb456b69.png 480w,https://asset.jmir.pub/assets/0a37505c99abefade84d9b74cb456b69.png 960w,https://asset.jmir.pub/assets/0a37505c99abefade84d9b74cb456b69.png 1920w,https://asset.jmir.pub/assets/0a37505c99abefade84d9b74cb456b69.png 2500w)
Lorien C Abroms, Marc Fishman, Hoa Vo, Shawn C Chiang, Victoria Somerville, Lawrence Rakhmanov, Michael Ruggiero, Daniel Greenberg
JMIR Serious Games 2019 (May 23); 7(2):e11716Download Citation: END BibTex RIS
![A Web-Based Serious Game for Health to Reduce Perioperative Anxiety and Pain in Children (CliniPup): Pilot Randomized Controlled Trial A Web-Based Serious Game for Health to Reduce Perioperative Anxiety and Pain in Children (CliniPup): Pilot Randomized Controlled Trial](https://asset.jmir.pub/assets/c6b66b02b3e2d107780c8b03ffd0f594.png 480w,https://asset.jmir.pub/assets/c6b66b02b3e2d107780c8b03ffd0f594.png 960w,https://asset.jmir.pub/assets/c6b66b02b3e2d107780c8b03ffd0f594.png 1920w,https://asset.jmir.pub/assets/c6b66b02b3e2d107780c8b03ffd0f594.png 2500w)
Connor Buffel, June van Aalst, Anne-Marie Bangels, Jaan Toelen, Karel Allegaert, Sarah Verschueren, Geert Vander Stichele
JMIR Serious Games 2019 (Jun 11); 7(2):e12431Download Citation: END BibTex RIS
Games for Medical Education and Training
View E-collection for ‘Games for Medical Education and Training’![What Can Be Achieved With Motivation-Based Teaching of Medical Students? A Monocentric Retrospective Audit of Retention Among Highly Motivated Graduates Who Underwent the Learning-by-Doing Concept in Anesthesiology and Intensive Care Medicine What Can Be Achieved With Motivation-Based Teaching of Medical Students? A Monocentric Retrospective Audit of Retention Among Highly Motivated Graduates Who Underwent the Learning-by-Doing Concept in Anesthesiology and Intensive Care Medicine](https://asset.jmir.pub/assets/59dccc48da9ee4af60e6f3cfa5698074.png 480w,https://asset.jmir.pub/assets/59dccc48da9ee4af60e6f3cfa5698074.png 960w,https://asset.jmir.pub/assets/59dccc48da9ee4af60e6f3cfa5698074.png 1920w,https://asset.jmir.pub/assets/59dccc48da9ee4af60e6f3cfa5698074.png 2500w)
Martina Klincova, Hana Harazim, Daniel Schwarz, Martina Kosinova, Olga Smekalova, Petr Stourac
JMIR Serious Games 2019 (Apr 09); 7(2):e10155Download Citation: END BibTex RIS
![Effect of an Augmented Reality Ultrasound Trainer App on the Motor Skills Needed for a Kidney Ultrasound: Prospective Trial Effect of an Augmented Reality Ultrasound Trainer App on the Motor Skills Needed for a Kidney Ultrasound: Prospective Trial](https://asset.jmir.pub/assets/2d14002b0818ecf013bf782f3c7e4372.png 480w,https://asset.jmir.pub/assets/2d14002b0818ecf013bf782f3c7e4372.png 960w,https://asset.jmir.pub/assets/2d14002b0818ecf013bf782f3c7e4372.png 1920w,https://asset.jmir.pub/assets/2d14002b0818ecf013bf782f3c7e4372.png 2500w)
Florian Ebner, Amelie De Gregorio, Fabienne Schochter, Inga Bekes, Wolfgang Janni, Krisztian Lato
JMIR Serious Games 2019 (May 01); 7(2):e12713Download Citation: END BibTex RIS
Formative Evaluation and Development of Games
View E-collection for ‘Formative Evaluation and Development of Games’![Acceptability of a Plasticity-Focused Serious Game Intervention for Posttraumatic Stress Disorder: User Requirements Analysis Acceptability of a Plasticity-Focused Serious Game Intervention for Posttraumatic Stress Disorder: User Requirements Analysis](https://asset.jmir.pub/assets/b1f20756e83e82e25138d61a6ecb4f1f.png 480w,https://asset.jmir.pub/assets/b1f20756e83e82e25138d61a6ecb4f1f.png 960w,https://asset.jmir.pub/assets/b1f20756e83e82e25138d61a6ecb4f1f.png 1920w,https://asset.jmir.pub/assets/b1f20756e83e82e25138d61a6ecb4f1f.png 2500w)
Matthew Jones, Alena Denisova, Stephen Mitchell, Tom Owen
JMIR Serious Games 2019 (Apr 16); 7(2):e11909Download Citation: END BibTex RIS
![Development of CliniPup, a Serious Game Aimed at Reducing Perioperative Anxiety and Pain in Children: Mixed Methods Study Development of CliniPup, a Serious Game Aimed at Reducing Perioperative Anxiety and Pain in Children: Mixed Methods Study](https://asset.jmir.pub/assets/4da294ede0ceb95a6f92ab9f43861b68.png 480w,https://asset.jmir.pub/assets/4da294ede0ceb95a6f92ab9f43861b68.png 960w,https://asset.jmir.pub/assets/4da294ede0ceb95a6f92ab9f43861b68.png 1920w,https://asset.jmir.pub/assets/4da294ede0ceb95a6f92ab9f43861b68.png 2500w)
Sarah Verschueren, June van Aalst, Anne-Marie Bangels, Jaan Toelen, Karel Allegaert, Connor Buffel, Geert Vander Stichele
JMIR Serious Games 2019 (Jun 10); 7(2):e12429Download Citation: END BibTex RIS
Viewpoints and Personal Experiences on Gaming and Games
View E-collection for ‘Viewpoints and Personal Experiences on Gaming and Games’![Do-It-Yourself Gamified Cognitive Training: Viewpoint Do-It-Yourself Gamified Cognitive Training: Viewpoint](https://asset.jmir.pub/assets/916000531a9824ef16e433a39812053b.png 480w,https://asset.jmir.pub/assets/916000531a9824ef16e433a39812053b.png 960w,https://asset.jmir.pub/assets/916000531a9824ef16e433a39812053b.png 1920w,https://asset.jmir.pub/assets/916000531a9824ef16e433a39812053b.png 2500w)
Do-It-Yourself Gamified Cognitive Training: Viewpoint
Sjors CF van de Weijer, Mark L Kuijf, Nienke M de Vries, Bastiaan R Bloem, Annelien A Duits
JMIR Serious Games 2019 (May 07); 7(2):e12130Download Citation: END BibTex RIS
Theoretical Foundations and Frameworks on Games and Gamification
View E-collection for ‘Theoretical Foundations and Frameworks on Games and Gamification’![Interactive Narrative in a Mobile Health Behavioral Intervention (Tumaini): Theoretical Grounding and Structure of a Smartphone Game to Prevent HIV Among Young Africans Interactive Narrative in a Mobile Health Behavioral Intervention (Tumaini): Theoretical Grounding and Structure of a Smartphone Game to Prevent HIV Among Young Africans](https://asset.jmir.pub/assets/9a6629a57edc6a8dfc43d14ede6a865d.png 480w,https://asset.jmir.pub/assets/9a6629a57edc6a8dfc43d14ede6a865d.png 960w,https://asset.jmir.pub/assets/9a6629a57edc6a8dfc43d14ede6a865d.png 1920w,https://asset.jmir.pub/assets/9a6629a57edc6a8dfc43d14ede6a865d.png 2500w)
Kate Winskell, Gaëlle Sabben, Christopher Obong'o
JMIR Serious Games 2019 (May 08); 7(2):e13037Download Citation: END BibTex RIS
![Affective Game Planning for Health Applications: Quantitative Extension of Gerontoludic Design Based on the Appraisal Theory of Stress and Coping Affective Game Planning for Health Applications: Quantitative Extension of Gerontoludic Design Based on the Appraisal Theory of Stress and Coping](https://asset.jmir.pub/assets/835dca6484b783298956b77f4268c1cd.png 480w,https://asset.jmir.pub/assets/835dca6484b783298956b77f4268c1cd.png 960w,https://asset.jmir.pub/assets/835dca6484b783298956b77f4268c1cd.png 1920w,https://asset.jmir.pub/assets/835dca6484b783298956b77f4268c1cd.png 2500w)
Najmeh Khalili-Mahani, Bob De Schutter
JMIR Serious Games 2019 (Jun 06); 7(2):e13303Download Citation: END BibTex RIS
Games for Cognitive Assessment
View E-collection for ‘Games for Cognitive Assessment’Alvin Chesham, Stephan Moreno Gerber, Narayan Schütz, Hugo Saner, Klemens Gutbrod, René Martin Müri, Tobias Nef, Prabitha Urwyler
JMIR Serious Games 2019 (May 09); 7(2):e13620Download Citation: END BibTex RIS
Serious Games for Education
View E-collection for ‘Serious Games for Education’Exergames, Active Games and Gamification of Physical Activity
View E-collection for ‘Exergames, Active Games and Gamification of Physical Activity’![Younger Adolescents’ Perceptions of Physical Activity, Exergaming, and Virtual Reality: Qualitative Intervention Development Study Younger Adolescents’ Perceptions of Physical Activity, Exergaming, and Virtual Reality: Qualitative Intervention Development Study](https://asset.jmir.pub/assets/0cef4b2f8bee96f559430050d93a205b.png 480w,https://asset.jmir.pub/assets/0cef4b2f8bee96f559430050d93a205b.png 960w,https://asset.jmir.pub/assets/0cef4b2f8bee96f559430050d93a205b.png 1920w,https://asset.jmir.pub/assets/0cef4b2f8bee96f559430050d93a205b.png 2500w)
Nuša Farič, Eleanor Yorke, Laura Varnes, Katie Newby, Henry WW Potts, Lee Smith, Adrian Hon, Andrew Steptoe, Abigail Fisher
JMIR Serious Games 2019 (Jun 17); 7(2):e11960Download Citation: END BibTex RIS
![Effects of the FIT Game on Physical Activity in Sixth Graders: A Pilot Reversal Design Intervention Study Effects of the FIT Game on Physical Activity in Sixth Graders: A Pilot Reversal Design Intervention Study](https://asset.jmir.pub/assets/f925b9ceac396e17d656bea5070acc03.png 480w,https://asset.jmir.pub/assets/f925b9ceac396e17d656bea5070acc03.png 960w,https://asset.jmir.pub/assets/f925b9ceac396e17d656bea5070acc03.png 1920w,https://asset.jmir.pub/assets/f925b9ceac396e17d656bea5070acc03.png 2500w)
Damon Joyner, Heidi Wengreen, Sheryl Aguilar, Gregory Madden
JMIR Serious Games 2019 (Jun 18); 7(2):e13051Download Citation: END BibTex RIS