Published on in Vol 7, No 3 (2019): Jul-Sep

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/13776, first published .
Usability, Acceptability, Feasibility, and Effectiveness of a Gamified Mobile Health Intervention (Triumf) for Pediatric Patients: Qualitative Study

Usability, Acceptability, Feasibility, and Effectiveness of a Gamified Mobile Health Intervention (Triumf) for Pediatric Patients: Qualitative Study

Usability, Acceptability, Feasibility, and Effectiveness of a Gamified Mobile Health Intervention (Triumf) for Pediatric Patients: Qualitative Study

Riin Tark 1, 2, MA;  Mait Metelitsa 1, 2, MA;  Kirsti Akkermann 1, PhD;  Kadri Saks 3, MD;  Sirje Mikkel 4, MD;  Kadri Haljas 2, PhD

1 Institute of Psychology, University of Tartu , Tartu , EE

2 Triumf Research OU , Tartu , EE

3 Department of Oncology and Hematology, Clinic of Pediatrics, Tallinn Children's Hospital, Tallinn , EE

4 Department of Hematology and Bone Marrow Transplantation, Clinic of Hematology and Oncology, Tartu University Hospital, Tartu , EE

Corresponding Author: