Published on in Vol 8 , No 3 (2020) :Jul-Sep

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/16947, first published .
Virtual Reality–Based Executive Function Rehabilitation System for Children With Traumatic Brain Injury: Design and Usability Study

Virtual Reality–Based Executive Function Rehabilitation System for Children With Traumatic Brain Injury: Design and Usability Study

Virtual Reality–Based Executive Function Rehabilitation System for Children With Traumatic Brain Injury: Design and Usability Study

Journals

  1. Salisbury J. Using Medical Device Standards for Design and Risk Management of Immersive Virtual Reality for At-Home Therapy and Remote Patient Monitoring. JMIR Biomedical Engineering 2021;6(2):e26942 View
  2. Brassel S, Power E, Campbell A, Brunner M, Togher L. Recommendations for the Design and Implementation of Virtual Reality for Acquired Brain Injury Rehabilitation: Systematic Review. Journal of Medical Internet Research 2021;23(7):e26344 View
  3. Moraes T, Zaninotto A, Neville I, Hayashi C, Paiva W. Immersive virtual reality in patients with moderate and severe traumatic brain injury: a feasibility study. Health and Technology 2021;11(5):1035 View
  4. Gupta S, Wilcocks K, Matava C, Wiegelmann J, Kaustov L, Alam F. Creating a Successful Virtual Reality–Based Medical Simulation Environment: Tutorial. JMIR Medical Education 2023;9:e41090 View
  5. Hocking D, Ardalan A, Abu-Rayya H, Farhat H, Andoni A, Lenroot R, Kachnowski S. Feasibility of a virtual reality-based exercise intervention and low-cost motion tracking method for estimation of motor proficiency in youth with autism spectrum disorder. Journal of NeuroEngineering and Rehabilitation 2022;19(1) View
  6. Bu X, Ng P, Tong Y, Chen P, Fan R, Tang Q, Cheng Q, Li S, Cheng A, Liu X. A Mobile-based Virtual Reality Speech Rehabilitation App for Patients With Aphasia After Stroke: Development and Pilot Usability Study. JMIR Serious Games 2022;10(2):e30196 View
  7. Ammann-Reiffer C, Kläy A, Keller U. Virtual Reality as a Therapy Tool for Walking Activities in Pediatric Neurorehabilitation: Usability and User Experience Evaluation. JMIR Serious Games 2022;10(3):e38509 View
  8. Borgnis F, Baglio F, Pedroli E, Rossetto F, Uccellatore L, Oliveira J, Riva G, Cipresso P. Available Virtual Reality-Based Tools for Executive Functions: A Systematic Review. Frontiers in Psychology 2022;13 View
  9. Zhang Q, Fu Y, Lu Y, Zhang Y, Huang Q, Yang Y, Zhang K, Li M. Impact of Virtual Reality-Based Therapies on Cognition and Mental Health of Stroke Patients: Systematic Review and Meta-analysis. Journal of Medical Internet Research 2021;23(11):e31007 View
  10. Corti C, Butti N, Bardoni A, Strazzer S, Urgesi C. Body Processing in Children and Adolescents with Traumatic Brain Injury: An Exploratory Study. Brain Sciences 2022;12(8):962 View

Books/Policy Documents

  1. Borghesi F, Mancuso V, Pedroli E, Cipresso P. Handbook of Research on Implementing Digital Reality and Interactive Technologies to Achieve Society 5.0. View