Published on in Vol 8, No 4 (2020): Oct-Dec

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/24049, first published .
The Impact of Artificial Intelligence on the Chess World

The Impact of Artificial Intelligence on the Chess World

The Impact of Artificial Intelligence on the Chess World

Authors of this article:

Delia Monica Duca Iliescu1 Author Orcid Image

Journals

  1. Gao Y, Zhang D, Li H. The Professional Go Annotation Dataset. IEEE Transactions on Games 2023;15(4):517 View
  2. Grassini S, Koivisto M. Artificial Creativity? Evaluating AI Against Human Performance in Creative Interpretation of Visual Stimuli. International Journal of Human–Computer Interaction 2024:1 View
  3. Watkins R, Barak-Medina E. AI’s Influence on Human Creative Agency. Creativity Research Journal 2024:1 View
  4. Nguyen T, Elbanna A. Understanding Human-AI Augmentation in the Workplace: A Review and a Future Research Agenda. Information Systems Frontiers 2025 View
  5. Schu K, Haller N. Cheating and Doping in Chess – A Survey among 1,924 German Club Players using the Randomized Response Technique. Performance Enhancement & Health 2025;13(3):100344 View
  6. Liaw J, Raab D, Weber M, Siebler M, Hefter H, Zietz D, Jäger M, Kecskeméthy A, Geu Flores F. An intelligible AI-driven decision support system for poststroke mobility assessment. Journal of Rehabilitation Medicine - Clinical Communications 2025;8:jrmcc42379 View
  7. Bengtson A, Tekeoglu A, Rouff C. A real-time autonomic architecture for detection and defeat of open-access chess bots. Annals of Telecommunications 2025 View

Books/Policy Documents

  1. Hameed V, Samuel S, Rajadorai K. Impact of AI and Data Science in Response to Coronavirus Pandemic. View
  2. Majhi S. Sports Management in an Uncertain Environment. View

Conference Proceedings

  1. Gao Y. 2022 IEEE Conference on Games (CoG). PGD: A Large-scale Professional Go Dataset for Data-driven Analytics View
  2. Woo B, Sweetser P, Aitchison M. 2023 IEEE Conference on Games (CoG). HiveMind: Learning to Play the Cooperative Chess Variant Bughouse with DNNs and MCTS View
  3. Santos J, Ávila E, Oliveira C, Gomes V, Maia J, Franco A. Anais Estendidos do XXIII Simpósio Brasileiro de Jogos e Entretenimento Digital (SBGames Estendido 2024). Analysis of cheating in human patterns using Stockfish suggestions View