Published on in Vol 8, No 4 (2020): Oct-Dec
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/24049, first published
.

Journals
- Gao Y, Zhang D, Li H. The Professional Go Annotation Dataset. IEEE Transactions on Games 2023;15(4):517 View
- Grassini S, Koivisto M. Artificial Creativity? Evaluating AI Against Human Performance in Creative Interpretation of Visual Stimuli. International Journal of Human–Computer Interaction 2024:1 View
- Watkins R, Barak-Medina E. AI’s Influence on Human Creative Agency. Creativity Research Journal 2024:1 View
- Nguyen T, Elbanna A. Understanding Human-AI Augmentation in the Workplace: A Review and a Future Research Agenda. Information Systems Frontiers 2025 View
- Schu K, Haller N. Cheating and Doping in Chess – A Survey among 1,924 German Club Players using the Randomized Response Technique. Performance Enhancement & Health 2025;13(3):100344 View
- Liaw J, Raab D, Weber M, Siebler M, Hefter H, Zietz D, Jäger M, Kecskeméthy A, Geu Flores F. An intelligible AI-driven decision support system for poststroke mobility assessment. Journal of Rehabilitation Medicine - Clinical Communications 2025;8:jrmcc42379 View
- Bengtson A, Tekeoglu A, Rouff C. A real-time autonomic architecture for detection and defeat of open-access chess bots. Annals of Telecommunications 2025 View
Books/Policy Documents
Conference Proceedings
- Gao Y. 2022 IEEE Conference on Games (CoG). PGD: A Large-scale Professional Go Dataset for Data-driven Analytics View
- Woo B, Sweetser P, Aitchison M. 2023 IEEE Conference on Games (CoG). HiveMind: Learning to Play the Cooperative Chess Variant Bughouse with DNNs and MCTS View
- Santos J, Ávila E, Oliveira C, Gomes V, Maia J, Franco A. Anais Estendidos do XXIII Simpósio Brasileiro de Jogos e Entretenimento Digital (SBGames Estendido 2024). Analysis of cheating in human patterns using Stockfish suggestions View
