Games for Cognitive Assessment
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Usability of Games and Gamification
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A Primer on Usability Assessment Approaches for Health-Related Applications of Virtual Reality
JMIR Serious Games 2020 (Oct 28); 8(4):e18153
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Serious Games for Education
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Using Serious Games for Antismoking Health Campaigns: Experimental Study
JMIR Serious Games 2020 (Dec 02); 8(4):e18528
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Serious Games for Health and Medicine
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A Tablet App for Handwriting Skill Screening at the Preliteracy Stage: Instrument Validation Study
JMIR Serious Games 2020 (Oct 22); 8(4):e20126
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Games for Medical Education and Training
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Exergames, Active Games and Gamification of Physical Activity
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Viewpoints and Personal Experiences on Gaming and Games
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The Impact of Artificial Intelligence on the Chess World
JMIR Serious Games 2020 (Dec 10); 8(4):e24049
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Games for Rehabilitation
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Serious Gaming Technology in Upper Extremity Rehabilitation: Scoping Review
JMIR Serious Games 2020 (Dec 11); 8(4):e19071
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