Published on in Vol 9, No 1 (2021): Jan-Mar
JMIR Serious Games: A #VirtualReality #VR #Game to Change Sun Protection Behavior and Prevent Cancer: User-Centered… https://t.co/HOrmjoBqvs
1:17 PM · Mar 25, 2021
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RT @jmirpub: JMIR Serious Games: A #VirtualReality #VR #Game to Change Sun Protection Behavior and Prevent Cancer: User-Centered Design App…
1:22 PM · Mar 25, 2021
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A Virtual Reality Game to Change Sun Protection Behavior and Prevent Cancer: https://t.co/h4UUQdnu1S @jmirpub… https://t.co/kZVwmvnGKb
3:59 PM · Mar 27, 2021
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RT @syangman: A Virtual Reality Game to Change Sun Protection Behavior and Prevent Cancer: https://t.co/h4UUQdnu1S @jmirpub #seriousgames #…
4:21 PM · Mar 27, 2021
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JMIR Serious Games - A Virtual Reality Game to Change Sun Protection Behavior and Prevent Cancer: User-Centered Des… https://t.co/KUkAi2DLwx
5:58 PM · Mar 27, 2021
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It’s getting harder to reach young audiences with health messaging. Our team developed a #VR experience to promote… https://t.co/IyyuB2z1PL
3:21 AM · Mar 28, 2021
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RT @CaitlinHorsham: It’s getting harder to reach young audiences with health messaging. Our team developed a #VR experience to promote canc…
3:58 AM · Mar 28, 2021
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RT @CaitlinHorsham: It’s getting harder to reach young audiences with health messaging. Our team developed a #VR experience to promote canc…
9:14 AM · Mar 28, 2021
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To access the full paper: https://t.co/vPxVRXp0JC Lastly, if you want to use the game at an event or trial it with… https://t.co/oRrYvqbUwQ
2:26 AM · Mar 30, 2021
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RT @CaitlinHorsham: It’s getting harder to reach young audiences with health messaging. Our team developed a #VR experience to promote canc…
10:37 AM · Mar 31, 2021
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