Published on in Vol 10 , No 1 (2022) :Jan-Mar
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/29987, first published
.

Journals
- Mehrabi S, Muñoz J, Basharat A, Boger J, Cao S, Barnett-Cowan M, Middleton L. Immersive Virtual Reality Exergames to Promote the Well-being of Community-Dwelling Older Adults: Protocol for a Mixed Methods Pilot Study. JMIR Research Protocols 2022;11(6):e32955 View
- Harris M, Van Houtven C, Hastings S. Development of a Home-Based Stress Management Toolkit for Dementia Caring Dyads: Protocol for a Pilot Intervention Development and Feasibility Study. JMIR Research Protocols 2022;11(12):e43098 View
- Goumopoulos C, Drakakis E, Gklavakis D. Feasibility and Acceptance of Augmented and Virtual Reality Exergames to Train Motor and Cognitive Skills of Elderly. Computers 2023;12(3):52 View
- Jung M, Sim S, Kim J, Kim K. Impact of Personalized Avatars and Motion Synchrony on Embodiment and Users’ Subjective Experience: Empirical Study. JMIR Serious Games 2022;10(4):e40119 View
- Dai J, Moffatt K. Enriching Social Sharing for the Dementia Community: Insights from In-person and Online Social Programs. ACM Transactions on Accessible Computing 2023 View
- Ang C, Siriaraya P, Tabbaa L, Falzarano F, Kanjo E, Prigerson H. Editorial for advances in human-centred dementia technology. International Journal of Human-Computer Studies 2023;170:102964 View
- Flynn A, Barry M, Qi Koh W, Reilly G, Brennan A, Redfern S, Casey D. Introducing and Familiarising Older Adults Living with Dementia and Their Caregivers to Virtual Reality. International Journal of Environmental Research and Public Health 2022;19(23):16343 View
- Protasova L, Zapekin S, Shnaider G, Naumov Z, Kamenskih E, Titova M. Virtual reality as a personifi cation method for training memory and attention (non-systematic review). Russian neurological journal 2023;27(6):5 View
Books/Policy Documents
- Lacko J, Ružický E. Extended Reality and Metaverse. View