Published on in Vol 10, No 2 (2022): Apr-Jun

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/30196, first published .
A Mobile-based Virtual Reality Speech Rehabilitation App for Patients With Aphasia After Stroke: Development and Pilot Usability Study

A Mobile-based Virtual Reality Speech Rehabilitation App for Patients With Aphasia After Stroke: Development and Pilot Usability Study

A Mobile-based Virtual Reality Speech Rehabilitation App for Patients With Aphasia After Stroke: Development and Pilot Usability Study

Journals

  1. Zhang J, Wu J, Qiu Y, Song A, Li W, Li X, Liu Y. Intelligent speech technologies for transcription, disease diagnosis, and medical equipment interactive control in smart hospitals: A review. Computers in Biology and Medicine 2023;153:106517 View
  2. Oh J, Chung J. Introduction to Digital Therapeutics. Korean Journal of Otorhinolaryngology-Head and Neck Surgery 2023;66(3):147 View
  3. Nunes M, Teles A, Farias D, Diniz C, Bastos V, Teixeira S. A Telemedicine Platform for Aphasia: Protocol for a Development and Usability Study. JMIR Research Protocols 2022;11(11):e40603 View
  4. Brinkschulte L, Schlögl S, Monz A, Schöttle P, Janetschek M. Perspectives on Socially Intelligent Conversational Agents. Multimodal Technologies and Interaction 2022;6(8):62 View
  5. Wang H, Cai Z, Li S, Zheng J, Xie Y, He Y, Li C, Zheng D. Research hotspots and frontiers of post-stroke aphasia rehabilitation: a bibliometric study and visualization analysis. Frontiers in Human Neuroscience 2023;17 View
  6. Wang C, Kong J, Qi H. Areas of Research Focus and Trends in the Research on the Application of VR in Rehabilitation Medicine. Healthcare 2023;11(14):2056 View
  7. Chen Y. Design of virtual voice system and university teaching management based on sensor technology. International Journal of System Assurance Engineering and Management 2023 View
  8. Zeng Y, Tang Q, Chen S, Chen X. Integration of a large language model with augmentative and alternative communication tool for oncological aphasia rehabilitation. Asia-Pacific Journal of Oncology Nursing 2024;11(2):100344 View
  9. Kljajevic V. Embracing virtual reality in rehabilitation of post-stroke aphasia. DIGITAL HEALTH 2024;10 View
  10. Wang Q, Luo C, Yang S, Xu S, Yang Y, Jia J, Yu B. MRehab: A Mixed Reality Rehabilitation System Supporting Integrated Speech and Hand Training. Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies 2024;8(3):1 View
  11. Aparicio Pico L, Coronado Sánchez P, Tinjacá Rodriguez D. Evaluación de la experiencia de usuario y la adecuación funcional en aplicaciones móviles de rehabilitación. Revisión sistemática. Revista Colombiana de Medicina Física y Rehabilitación 2024;34(2):e440 View
  12. Nunes M, Teles A, Farias D, Souza H, Teixeira S. A Location-based Serious Game (AphasiaGo) for Aphasia Rehabilitation: Co-design-based Development and Usability Study. Procedia Computer Science 2024;248:60 View
  13. Austin D, Dixon M, Hoh J, Tulimieri D, Cashaback J, Semrau J, Nazarova M. Using a tablet to understand the spatial and temporal characteristics of complex upper limb movements in chronic stroke. PLOS ONE 2024;19(11):e0311773 View
  14. Chenais N, Görgen A. Immersive interfaces for clinical applications: current status and future perspective. Frontiers in Neurorobotics 2024;18 View
  15. Barnett R, Cascella P. A Qualitative Evaluation of Treatment App Features for Children With Speech Sound Disorders. Communication Disorders Quarterly 2025;47(1):28 View
  16. Wöhrstein S, Bressler M, Röhrig L, Prahm C, Karnath H. A head-mounted Tilted Reality Device for the treatment of pusher syndrome: a usability study in healthy young and older adults. Virtual Reality 2024;29(1) View
  17. Cheng S, Ng P. The PDC30 Chatbot—Development of a Psychoeducational Resource on Dementia Caregiving Among Family Caregivers: Mixed Methods Acceptability Study. JMIR Aging 2025;8:e63715 View
  18. Gorshkov G, Buivolova O, Gavrilova E, Dragoy O. How Game Features and Treatment-Related Factors Facilitate Generalization in Technology-Based Aphasia Rehabilitation: A Systematic Review. NeuroRehabilitation: An International, Interdisciplinary Journal 2025;56(2):113 View
  19. Hansa J, Hansen H. User-centered qualitative evaluation of a fully immersive, head-mounted virtual reality application prototype to facilitate real-life transfer in voice therapy. International Journal of Speech-Language Pathology 2025:1 View
  20. Shcherbak S, Vologzhanin D, Makarenko S, Golota A, Kamilova T. Virtual Reality in Medical Rehabilitation. Physical and rehabilitation medicine, medical rehabilitation 2025;7(2):134 View
  21. Cai J, Liu B, Song M, Wang Q, Zhou L. Virtual reality-based rehabilitation experience of stroke survivors: a meta-synthesis of qualitative studies. Frontiers in Public Health 2025;13 View
  22. Cascella P. Graduate Students’ Perspectives on a Constructivist and Personalized App Literacy Educational Workshop. Communication Disorders Quarterly 2025 View

Conference Proceedings

  1. Kowsalya B, Manimegalai P, Thomas George S, Pamela D. 2024 2nd International Conference on Sustainable Computing and Smart Systems (ICSCSS). Rewiring the Brain: VR Games for Post-Stroke Rehabilitation View
  2. Ng P, Har F, Tai K, Leung W, Chen P, Zhou L, Lam J, Law H, Li C, Lam Y, Li Q. 2024 IEEE International Conference on Metaverse Computing, Networking, and Applications (MetaCom). Gamified Constructivist Teaching in Metaverse: Revolutionizing Language Learning in University via an Immersive Experience View
  3. Stępień J, Dudek M, Wodziński M, Danioł M, Igras-Cybulska M, Wójcik-Pędziwiatr M, Hemmerling D. 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). Applying Multimodal Mixed Reality System for Classifying Parkinson’s Disease: Design and Evaluation of the Voice Module View