Published on in Vol 10, No 3 (2022): Jul-Sep

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/34768, first published .
Digital Biomarkers for Well-being Through Exergame Interactions: Exploratory Study

Digital Biomarkers for Well-being Through Exergame Interactions: Exploratory Study

Digital Biomarkers for Well-being Through Exergame Interactions: Exploratory Study

Journals

  1. Dias S, Diniz J, Hadjileontiadis L, Jelinek H. Editorial: Human-Computer Interaction Serious Games as behavioral change moderators. Frontiers in Psychology 2022;13 View
  2. Arya S, Dias S, Jelinek H, Hadjileontiadis L, Pappa A. The convergence of traditional and digital biomarkers through AI-assisted biosensing: A new era in translational diagnostics?. Biosensors and Bioelectronics 2023;235:115387 View
  3. Tacchino A, Ponzio M, Confalonieri P, Leocani L, Inglese M, Centonze D, Cocco E, Gallo P, Paolicelli D, Rovaris M, Sabattini L, Tedeschi G, Prosperini L, Patti F, Bramanti P, Pedrazzoli E, Battaglia M, Brichetto G. An Internet- and Kinect-Based Multiple Sclerosis Fitness Intervention Training With Pilates Exercises: Development and Usability Study. JMIR Serious Games 2023;11:e41371 View
  4. Petsani D, Santonen T, Merino-Barbancho B, Epelde G, Bamidis P, Konstantinidis E. Categorizing digital data collection and intervention tools in health and wellbeing living lab settings: A modified Delphi study. International Journal of Medical Informatics 2024;185:105408 View
  5. Tacchino A, Ponzio M, Confalonieri P, Leocani L, Inglese M, Centonze D, Cocco E, Gallo P, Paolicelli D, Rovaris M, Sabattini L, Tedeschi G, Prosperini L, Patti F, Sessa E, Pedrazzoli E, Battaglia M, Brichetto G. Effect of an interactive Pilates-based telerehabilitation intervention in people with multiple sclerosis: Protocol for a Randomized Controlled Trial. (Preprint). JMIR Research Protocols 2024 View