Published on in Vol 10, No 3 (2022): Jul-Sep

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/36850, first published .
Social Media Users’ Perceptions of a Wearable Mixed Reality Headset During the COVID-19 Pandemic: Aspect-Based Sentiment Analysis

Social Media Users’ Perceptions of a Wearable Mixed Reality Headset During the COVID-19 Pandemic: Aspect-Based Sentiment Analysis

Social Media Users’ Perceptions of a Wearable Mixed Reality Headset During the COVID-19 Pandemic: Aspect-Based Sentiment Analysis

Journals

  1. İRALI A. Sanal Gerçeklik Gözlüğü Reklamlarına Yönelik Bir İçerik ve Duygu Analizi Çalışması: Quest 2 Örneği. TRT Akademi 2023;8(17):218 View
  2. Ghasemi Y, Jeong H, Park K, Choi S, Lee J. Evaluating User Interactions in Wearable Extended Reality: Modeling, Online Remote Survey, and In-Lab Experimental Methods. IEEE Access 2023;11:77856 View
  3. Abbas S, Jeong H. Unveiling gender differences: a mixed reality multitasking exploration. Frontiers in Virtual Reality 2024;4 View
  4. Bayro A, Havens B, Jeong H. XR Vest: A Novel System for Demonstration-Based Learning of Safety Skills. IEEE Transactions on Learning Technologies 2024;17:63 View
  5. Xu S, Wei Y, Zheng P, Zhang J, Yu C. LLM enabled generative collaborative design in a mixed reality environment. Journal of Manufacturing Systems 2024;74:703 View
  6. Dias S, Jelinek H, Hadjileontiadis L, Saikia M. Wearable neurofeedback acceptance model for students’ stress and anxiety management in academic settings. PLOS ONE 2024;19(10):e0304932 View