Published on in Vol 10, No 4 (2022): Oct-Dec
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/36197, first published
.
![Impact of the Mobile Game FightHPV on Cervical Cancer Screening Attendance: Retrospective Cohort Study Impact of the Mobile Game FightHPV on Cervical Cancer Screening Attendance: Retrospective Cohort Study](https://asset.jmir.pub/assets/48e9fba09d3a7bf8fedda9d5de876f9f.png 480w,https://asset.jmir.pub/assets/48e9fba09d3a7bf8fedda9d5de876f9f.png 960w,https://asset.jmir.pub/assets/48e9fba09d3a7bf8fedda9d5de876f9f.png 1920w,https://asset.jmir.pub/assets/48e9fba09d3a7bf8fedda9d5de876f9f.png 2500w)
Journals
- Nygård M, Nygård S. The Future of Cervical Cancer Prevention: From “One-Size-Fits-All” to Personalized Screening. Journal of Personalized Medicine 2023;13(2):161 View
- Wanberg L, Kim A, Vogel R, Sadak K, Teoh D. Usability and Satisfaction Testing of Game-Based Learning Avatar-Navigated Mobile (GLAm), an App for Cervical Cancer Screening: Mixed Methods Study. JMIR Formative Research 2023;7:e45541 View
Books/Policy Documents
- Miranda J. Transformative Approaches to Patient Literacy and Healthcare Innovation. View