Published on in Vol 10, No 4 (2022): Oct-Dec
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/37938, first published
.
Journals
- Yang Y, Sun X, Zhang Y, Zhang H, Sun X, Yang C, Jing Y, Zhang S. Effects of social interaction on virtual reality cybersickness. Displays 2023;80:102512 View
- Zorzi C, Tabbaa L, Covaci A, Sirlantzis K, Marcelli G. Train vs. Play: Evaluating the Effects of Gamified and Non-Gamified Wheelchair Skills Training Using Virtual Reality. Bioengineering 2023;10(11):1269 View
- Choi M, Kang K, Lee T, Choi J. Correlations between SSQ Scores and ECG Data during Virtual Reality Walking by Display Type. Applied Sciences 2024;14(5):2123 View
- Bryant L, Stubbs P, Bailey B, Nguyen V, Bluff A, Hemsley B. Interacting with virtual characters, objects and environments: investigating immersive virtual reality in rehabilitation. Disability and Rehabilitation: Assistive Technology 2024:1 View
Books/Policy Documents
- Benesch D, Paul T, Marois A, Paré S, Kratzig G. HCI International 2024 – Late Breaking Papers. View