Published on in Vol 10, No 4 (2022): Oct-Dec

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/39932, first published .
Handheld Weights as an Effective and Comfortable Way To Increase Exercise Intensity of Physical Activity in Virtual Reality: Empirical Study

Handheld Weights as an Effective and Comfortable Way To Increase Exercise Intensity of Physical Activity in Virtual Reality: Empirical Study

Handheld Weights as an Effective and Comfortable Way To Increase Exercise Intensity of Physical Activity in Virtual Reality: Empirical Study

Journals

  1. Langer A, Polechoński J, Polechoński P, Cholewa J. Ruler Drop Method in Virtual Reality as an Accurate and Reliable Tool for Evaluation of Reaction Time of Mixed Martial Artists. Sustainability 2022;15(1):648 View
  2. Polechoński J, Kostorz K, Polechoński P. Using Ankle Weights as an Effective Way to Increase the Intensity of Physical Activity While Playing Immersive Virtual Reality Games on an Omnidirectional Treadmill. Applied Sciences 2023;13(20):11536 View
  3. Polechoński J, Szczechowicz B, Ryśnik J, Tomik R. Recreational cycling provides greater satisfaction and flow in an immersive virtual environment than in real life. BMC Sports Science, Medicine and Rehabilitation 2024;16(1) View
  4. Polechoński J, Langer A, Akbaş A, Zwierzchowska A. Application of immersive virtual reality in the training of wheelchair boxers: evaluation of exercise intensity and users experience additional load– a pilot exploratory study. BMC Sports Science, Medicine and Rehabilitation 2024;16(1) View
  5. Craig T, Rhodes R, Sui W. Examining and Comparing the Energy Expenditure of Two Modes of a Virtual Reality Fitness Game (Supernatural): Indirect Calorimetry Study. JMIR Serious Games 2024;12:e53999 View
  6. Polechoński J. Assessment of the intensity and attractiveness of physical exercise while playing table tennis in an immersive virtual environment depending on the game mode. BMC Sports Science, Medicine and Rehabilitation 2024;16(1) View
  7. Polechoński J, Przepiórzyński A, Polechoński P, Tomik R. Effect of Elastic Resistance on Exercise Intensity and User Satisfaction While Playing the Active Video Game BoxVR in Immersive Virtual Reality: Empirical Study. JMIR Serious Games 2024;12:e58411 View