Published on in Vol 10, No 4 (2022): Oct-Dec

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/39966, first published .
Immersive Virtual Reality Avatars for Embodiment Illusions in People With Mild to Borderline Intellectual Disability: User-Centered Development and Feasibility Study

Immersive Virtual Reality Avatars for Embodiment Illusions in People With Mild to Borderline Intellectual Disability: User-Centered Development and Feasibility Study

Immersive Virtual Reality Avatars for Embodiment Illusions in People With Mild to Borderline Intellectual Disability: User-Centered Development and Feasibility Study

Journals

  1. Langener S, Kolkmeier J, VanDerNagel J, Klaassen R, van Manen J, Heylen D. Development of an Alcohol Refusal Training in Immersive Virtual Reality for Patients With Mild to Borderline Intellectual Disability and Alcohol Use Disorder: Cocreation With Experts in Addiction Care. JMIR Formative Research 2023;7:e42523 View
  2. Vanderburg J, Welch L, Beard C, Gilbert R, Loveland K. Associations between psychological distress, early adverse experiences, and choice of avatars in an immersive virtual world. Computers in Human Behavior 2023;148:107902 View
  3. Hulsen T. Applications of the metaverse in medicine and healthcare. Advances in Laboratory Medicine / Avances en Medicina de Laboratorio 2024;5(2):159 View
  4. Villada Castillo J, Montoya Vega M, Muñoz Cardona J, Lopez D, Quiñones L, Henao Gallo O, Lopez J. Design of Virtual Reality Exergames for Upper Limb Stroke Rehabilitation Following Iterative Design Methods: Usability Study. JMIR Serious Games 2024;12:e48900 View
  5. Hulsen T. Aplicaciones del metaverso en medicina y atención sanitaria. Advances in Laboratory Medicine / Avances en Medicina de Laboratorio 2024;5(2):166 View